Shenandoah: Jackson and Sheridan in the Valley, 1862 – 1864 is the latest design in the award-winning Great Campaigns of the American Civil War (GCACW) series. It contains both a complete redesign of the Stonewall in the Valley (SIV) game covering Stonewall Jackson’s 1862 valley campaign and a completely new game module Sheridan in the Shenandoah that...
Sheridan's Ride is a simulation of the battle of Cedar Creek, fought on October 19, 1864, between the Union Army of the Shenandoah under Philip Sheridan, and a Confederate Army under Jubal Early. The map represents the terrain around Middleton, Va., where the battle was fought, and the counters represent the infantry, cavalry, and artillery units which...
By the spring of 1862, the Union Army of the Tennessee, under Gen. Grant, had captured most of that state and was gathering at Pittsburg Landing to link with Gen. Buell’s Army of the Ohio and then move on to capture the vital Confederate railroad junction of Corinth, Mississippi. Confederate troops, led by Albert Sydney Johnston, were, however, gathering...
"Shiloh is a tactical level simulation of the largest single battle in US military history up to that date. Before the two-day battle was ended, elements of of three complete armies totalling 100,000 men had participated, as well as elements of the US Navy. At the end of the second day, over 23,000 men were casualties. The battle ws launched by the South...
Sicily: The Race for Messina, 10 July - 17 August 1943, is a game about the Allied invasion of Sicily in mid May, 1943. The attempted lightning capture of the southernmost bastion of an increasingly embattled Festung Europa. Where the Allied forces undertook the first amphibious assault against Nazi-dominated Europe, and where the greatly outnumbered Axis...
This is the first part of the Gundam RPG game by Tsukuda. It introduced Space Warfare. It includes rulebook, scenario book, two unpunched counter sheets, two mounted maps, two player aids, and 30 data cards, It can be played on its own and does not require any other games in this series. Further sets enhance the experience and add things like land warfare...
An expansion kit designed to substantially expand SPI's "NATO" and allow it to be combined with the games "The East is Red" and "Sinai". The variant relies on some additional material published in issue #5 of JagdPanther as well as a few articles from their newsletter. The rules describe the three players as the Chinese, Russian, and NATO player, but the...
Skirmish of Sixes is a updated and modified version of the original Skirmishes of Honor. Skirmish of Sixes is an original system in which fantasy battles take place between 1-4 players. Battles are 15-30 minutes with a traditional format of 6 vs. 6 teams. You may like Skirmish of Sixes because: It has a straightforward system to manage combat mechanics...
Modern man-to-man combat in a city. Developers included Hank Zucker, John Young, Ed Curran, Bob Felice, Bill Sullivan, Angel Gomez, Hal Vaughn. Published in three different formats at SPI alone: the early SPI white box, the very common SPI black box/tray and the accordion box featuring mounted boards. Reimplemented by Patrol - Man to man combat in rural...
Solar Tactics is an introductory, print-and-play, Tactical level board-wargame inspired by Avalon Hill classics like Tactics II and Blitzkrieg. Two players face off as the Red and Blue planet commanders in this classic surround and overwhelm style game of conquest. Simple combat resolution, random fleet activation, and thoughtful transport management...
Livret - Jeu défi Nº4 Rules in French only . Book with historical events presentation (15 pages) plus 3 pages with orders of battle plus 4 pages of rules . Game is played in 17 turns . The first two represent 2 hours of real time and the other 15 only one hour each . Game includes a big folding mapboard representing the battlefield and 81 die-cut counters...
(From the Simulation Workshop site) Designed by Markus Stumptner, Solomon Sea simulates the World War II carrier battles for control of the sea lanes around the Solomon Islands, from May to November 1942. One player commands the Allied (US and Australian) forces and the other the Japanese. Victory is obtained by destroying the opposing fleets, landing...