—description from the publisher "Kiev 1943" is a wargame by Nicolas Stratigos, the third game of the "Storms in the East" VaeVictis jeux d'histoire series. After the failure of Zitadelle in mid-July 1943, then the loss of Kharkov on 23 August, the German armies surged back on the Dnieper with the Soviet forces at their heels. The Voronezh Front of Vatutin...
New England Simulations revisits a familiar World War II venue -- the hedgerows of Normandy -- with some refreshing twists in The Killing Ground: Campaign for Normandy, July-August 1944". The game combines a mechanic usually reserved for smaller games -- a chit pull combat system -- with two gorgeous maps, 900 counters, and a 36-page rulebook that should...
This game is played with a standard 52 card deck, either solo as a simulation, or a two-player game where two teams compete against each other in a simulated cricket match. A coin flip decides who bats or bowls first and play begins by drawing six cards. The aim is to play a card that's higher than your opponents. If the bowler's card is higher, a dot ball...
SPI's Great Medieval Battles takes the player through a fascinating age with four simulations: King Arthur simulates the mythical battle between the King of the Knights of the Round Table and his evil son, Modred. Robert at Bannockburn is the struggle of Robert the Bruce to win independence for Scotland in 1314. The Black Prince recreates the battle for...
King Saul is a 2-5 player diplomatic-economic-wargame wherein battles, cards, cities, diplomacy & harvests are all important keys to victory. In King Saul: Will Saul defeat the Ammonites and be annointed King at Gilgal? Will Saul listen to Samuel, and be able to pass the Kingdom onto Jonathan? Once again, will Saul kill his thousands, and David his...
"Kirovograd" is a World War 2 wargame that recreates the epic armor battle which took place in the Ukraine from January 5-16, 1944 between the forces of General Ivan Konev's Second Ukrainian Front and General Otto Wohler's Eighth Army. After ten days of desperate fighting in conditions of frost and light snow, Konev's troops were unable either to make a...
Game of the Siege of Malta included in The Wargamer Magazine #50. Knights of Justice is a grand tactical level simulation of the Islamic attempt to crush the Knights Hospitallers during the year 1565. In May 1565, an Ottoman expedition between 26,000 and 39,000 men strong landed on Malta. Grand Master Jean Parisot de la Valette (GM 1557-1568) had a force...
Korea: Fire and Ice is the first game in a new system called Operational Scale System. This system will cover large scale combat from World War Two into the modern era. The scale for the system will be 10 miles a hex and weekly turns, with Divisions as the primary maneuver unit. Using at its heart a system that is from an older but wonderfully conceived...
Korsoun 1944 is a World War 2 Operational level board-wargame that covers the Korsun-Cherkassy pocket, in which two German army corps were encircled by the Soviets in January-February 1944. One player controls the Soviets and tries to close the pocket, while the other one controls the Germans. Published in Vae Victis magazine #72 (Jan-Feb 2007 issue)....
Korsun Pocket is a grand tactical/ operational simulation of what the Soviets called the Korsun Shevchenkovsky Operation and the Germans called the Tcherkassy Pocket. This battle, which raged from January 25 through February 17, 1944, was the first large scale encirclement of German forces after Stalingrad and marked the end of the German attempt to...
This is Jack Radey's update of his original monster game of 1978. Two Soviet Fronts surround a German Army in the Ukraine and a ferocious battle takes place as the Germans try to break the encirclement and the Soviets seek to crush both the rescuers and the beleaguered troops in the Korsun Pocket. Contents: • 12 counter sheets of 200 die-cut backprinted...
"Kriegspiel is a full-scale wargame between two nations." In the advanced book it says "Of all the games in the Avalon Hill line this game is best suited for introducing novices to the growing science of game strategy." A basic traditional hex and counter turn based wargame, units having combat and movement factors. Combat results are done by computing...