2091 - On the fiftieth anniversary of the official establishment of the colony, New Terra declares itself independent of Earth's rule. Earth, her own resources exhausted, has no choice but to go to war. The Alpha Centaurian Revolution has begun... [A] fast-paced tactical game simulating ship to ship combat in hyperspace. Included in the rules are 5...
Wargame for two players, originally included with issues no. 728, 729 (the regular 6-sided die) and 730 of Italian magazine "Panorama", in spring 1980. From the rules' sheet: "Il Golpe, a bespoke creation for "Panorama", is a war game based on a hypothetical military coup in Italy. The game's flow simulates the typical putsch's mechanics: mutiny of...
"Iliad: The Siege of Troy" is a wargame of single combat...between the Gods and Heroes of ancient Greece and Troy. To the mundane scholars of academe, the Trojan War was fought for control of the ancient Black Sea trade routes. To the Romantic, it was fought over Helen of Troy, 'the face that launched a thousand ships and burned the topless towers of...
"Imperium" is a 2-player wargame of space empire conflict set in 22nd Century AD, and shortly after release, retconned into the history of the "Traveller" role playing game. It simulates the clash between Earth (Terra) and an alien civilization, represented in the form of a widespread Empire (the Ziru Sirka). Both sides have a variety of star-ships and...
This is a kind of distillation of my previous hex-and-counter Barbarossa games, onto a standard US wargaming 22x34" mapboard. Refined Disruption mechanics, including a Both Disrupted (BD) result which reminds me of the old Engaged result in some past games. If the Axis player does not want to exchange, he can accept a Disruption result against the defender...
Microgame #12 in the Metagaming Microgames series THEY'VE GOT OUR AIR..... It's 1983 and our air is going bad. An Alien generation ship invades earth with fantastic weapons and Air Converters. These survivors from another star are remaking Terra to suit their needs despite "indigenous biological activity". Mankind's back is against the wall - we must win...
What If the Japanese Invaded? (IPH). It’s a low-to-intermediate complexity, strategic/operational-level, alternative history wargame of the campaign that could've resulted had the Japanese decided to launch an amphibious invasion of Oahu at the same time as their historic air raid. The game is intended for two players, one commanding the Japanese and the...
"Irlande 1798" simulates the first week of the Irish campaign which occurred in 1798. One player controls the French army and the Irish patriots and the other player controls the British army and the Irish militia. It has 60 counters, 2 pages of rules and a one-page map. It covers the campaign in Ireland in 1798 when General Humbert landed in Kilcummin in...
This is doujin game (fan produced) that was available only at Japanese game shows. To get one you had to place an order in advance; the game would then be made, and you would pick it up at the show. It was not made for the general public. This game deals with combat in the world of Fang of The Sun Dougram, an anime show from the early 80's. —user summary A...