The Great Battles of Alexander contains four of the Macedonian conqueror's most famous and decisive battles, all chosen to highlight the developement of the Macedonian Art of War. The battles covered are: Chaeronea – August 338 BC Granicus – May 334 BC Issus – November 333 BC Gaugamela – October 331 BC The game mechanics use a combat system that emphasizes...
(from the rulebook:) The Great Redoubt is a [...] wargame that recreates [...] the Battle of Borodino, the most costly engagement of the Napoleonic Wars. Historically, the French attacked repeatedly, forced the Russians back, but failed to drive them from the field. After an unprecedented carnage, the French were marginally successful. Each hex on the...
Grunt, Company Commander in Viet-Nam, appears to be the first commercial squad level wargame. The rules cover areas such as U.S. air strikes, Medevac evacuation by helicopter of U.S. casualties, 'body count' victory points, NLF ambushes and booby traps. It was first printed as a magazine game in Strategy & Tactics magazine #26. SPI said: "This game is...
Guadalcanal is a hex based simulation of the land battle of Guadalcanal from August, 7 1942 through January 29, 1943, with battalion-sized units and a map scale of approximately one mile per hex. The naval and aerial combat that surrounded Guadalcanal are assumed to have their historical results so only historical reinforcements are available. The "Basic...
Guderian's War: The German Advance on Moscow, 1941 is a two-player, low-to-intermediate complexity, strategic simulation (with operational undertones) of the German drive on Moscow during Operation Barbarossa, a crucial part of their attempt to overrun the western Soviet Union in 1941. The German player is mainly on the offensive, attempting to win by...
Guerilla is based on the confrontation between Malaysia and Indonesia from 1963 to 1966. It simulates at section and platoon level typical operations of an infantry battalion in the First Division (Province) of Sarawak during the first half of the period of operations . . . Although an accurate simulation of the type of operations and tactics used...
Gulf Strike was designed to be the state of the art in Land, Air, and Sea modern simulation. Since its original release, Gulf Strike has shown its ability to simulate the changing character of the Gulf Wars from the Iran-Iraq war to the Iraqi invasion of Kuwait and its potential aftermath. In fact the original 1983 edition correctly anticipated the type...
"Hamburger Hill: The Tactics of Futility is a recreation of the bloody assault by three battalions of the U.S. 101st Airborne Division (with some help by the South Vietnamese (ARVN) 1st Division) against two battalions of the North Vietnamese Army's vaunted 29th Infantry Regiment dug in on a hill known as Dong Ap Bai, in the A Shau Valley of what was then...
A board game based on the classic novel by Dave Drake. "The Hovertank is amazingly silent for its fusion powered bulk. Even the hiss of the main laser turret would seem quiet to an ancient tank commander." Artillery, tanks, infantry, shells from the sky, etc. "Soon the enemy will know that Colonel Alois Hammer's Slammers have landed." The map represents...
Battle of Hattn was one the decisive battles of the crusades. Christian army, led by the Raymond Tripoli, Guy of Lusigan and Balian of Ibelin met the muslim army, led by Saladin. In the two days long fights most of the Crusaders was killed or taken prisoner.It was the end of the Kingdom of Jerusalem. Game uses Medieval system rules, with classic "I go, you...
This game is an operational level simulation of the greatest airborne campaign of World War II. In September of 1944, three Allied airborne divisions dropped up to 60 miles behind German lines in Holland to seize and hold a series of roads and bridges until British ground forces could break through the front lines to link up with the paratroopers- to...