Caldiero, 1796 is a game on the battle fought during the Napoleon's Italian campaign. It was one of the few Austrians victories in this campaign and represents the first defeat suffered by Napoleon. The day of the battle was characterized by heavy rain, cloudburst, snow and a ice storm. The game uses a simplified version of the one used in Massena at Loano...
Campaigns of the Civil War: Vicksburg and Chancellorsville is a wargame that simulates two critical events of the American Civil War through a game system with a map divided into strategic squares. While this game is designed especially for solitaire play, it can accommodate a second player. Individual counters represents divisions, brigades, leaders...
This two-player (solitaire adaptable) alternative history mini-monster has two mapsheets and one counter-sheet to cover the bicoastal invasion of North America by the Japanese and Germans (who have already conquered the rest of the world) at the army/corps level and 50 miles per hex. Command is split-sided. The player running the defense of the US west...
(from Decision Games' website:) Throughout the mid-5th century AD, Attila's Huns terrorized Europe. The skill of the Hun horsemen, particularly their accuracy with the composite bow while mounted, made them a veritable shock army. They continued to bring victory after victory to Attila, making him the master of Central Europe. After years of conquest...
Another replay game from Lambourne games including 80 individual player cards - solo or multi-player Championship Golf lays no claim to being an elegant reconstruction of the subtleties and skills of real golf. It doesi provides a system for running large-scale tournaments over the full 72-holes, producing the quick and accurate results, and enabling an...
Chancellorsville was the third "Tournament" wargame from The Avalon Hill Game Co. It marked the introduction of hex based maps to the hobby (contemporaneously with D-Day and Gettysburg) It also marked an unfortunate experiment in early wargame map graphics -- instead of using illustrations to depict terrain features, the hexes were simply filled with a...
This game covers the 4 and one half year period from the outbreak of the Second Sino-Japanese War in 1937 to the Japanese attack at Pearl Harbor. Each player finds himself making both tactical and operational level decisions as well as strategic ones. Much of the richness in the game stems from the fact that the Chinese player must seek to win with the...
The China War: Sino-Soviet Conflict in the 1980s, is an operational-level simulation of the (then) current military situation in Asia. The game consists of three scenarios. The first covers the first eight weeks of a full-scale war against the People's Republic of China (PRC) by the Union of Soviet Socialist Republics (USSR). The second scenario examines...