Ahayuta is a pure, two-player abstract strategy game of deep positional play and sudden, decisive power shifts. Played on a unique 8x8 board with its corners removed, you command six pieces (warriors). Your goal is to either capture your opponent's powerful "Ahayuta" piece or to move your own Ahayuta across the board to the opponent's home row. The game's...
DISCLAIMER One of our authors is Moldavian and she loves her culture and her language so much she wanted to put some of that love in our game. We can assure you that everything you see in Ahotnik is related to the fictional world we created for our game. The only place we can accept fighting and war is in a boardgame, other than that, as authors, players...
Air & Armor is a simulation of near future combat in a Warsaw Pact invasion of West Germany, taking place on 50 miles of the Inter-German border near Wurzburg and Schweinfurt in the US VII Corps sector. Units represent companies, battalions and regiments supported by a wide range of helicopters and attack aircraft. Instead of granting NATO units combat...
"The Battle for Cyprus - 1941" is an expansion for Air Assault on Crete and depicts the proposed plan for a German airborne assault on the island of Cyprus in mid-1941. This wargame uses the rules from Air Assault on Crete with variations and expansions. This expansion was original published in Avalon Hill The GENERAL Vol.18,No.3magazine. The map was...
Two player tactical level game simulating helicopter combat from 1975 through 1990. Units represent individual vehicles, helicopters and infantry squads. Each game turn represents 2 minutes and each hex represents 100 meters of actual terrain. Two maps included: One represents Middle Eastern terrain, and the other German. Forces represented include the...
Air Cobra: 1975-1988 Modern Tactical Airmobile Warfare, is OSG's first simulation of modern air-mobile warfare in Europe. The focus is on actual helicopter operations between the forces of the Warsaw Pact and the NATO Alliance, from troop transport to recovery missions, air-mobile insertions to tank hunting, rescue to reconnaissance. Over 20 Helicopters...
This sequel to "Invasion of the Air-eaters" has the aliens of the title staging another invasion a century later. This time the war is fought over the entire inner solar system, using 240 counters that represent a variety of space- and ground-based units. From the box: "Turns are three months, planets move in orbit and spaceships move from planet to...
You have built an airship company to acquire wealth and fame. The world of airships is still in its infancy. Who will grasp the trend, overcome obstacles, and win the title of best in the industry? Embark on an airship delivery game! In a normal delivery game, you would load customers and cargo onto your own airship from the space where your piece is...
A tactical simulation of air combat over the Europe during WWII. Each player controls one or more aircraft represented on the board with one counter per plane. A reference card contains all the relevant maneuverability, speed, and weaponry data. Each plane operates with a log sheet to record moves, ammo, damage, altitude, speed and attitude. All movement...
A game of tactical-level WWII air combat in the pacific. Originally published as a stand-alone game by Battleline, Dauntless was later (1981) republished by Avalon Hill as a gamette expansion for the game Air Force. AH added rules for ships and anti-ship weapons, carrier operations, and rockets. From a Battleline catalog: DAUNTLESS takes our proven and...
A strategy game using small plastic figures representing strategic bombers, fighter bombers, fighters, AA missiles, and "long distance" missiles. Although the cover art depicts a dramatic B-25 bombing mission from World War II, the pieces and artwork on the mapboard reflect aircraft from the sixties, and the aircraft playing pieces are jets. Played on a...