It's the summer of 1985 and Soviet tanks stream into West Germany. Thinly spread NATO forces strive to delay the red hordes until reinforcements arrive, and the world watches anxiously, dreading the nuclear weapons held in each super power's arsenal. Welcome to the dark world of Mark H. Walker's Award Winning World at War series. A platoon level simulation...
Expand your World at War battles! The initial Soviet forces have taken heavy losses, but NATO has discovered that the Soviets can give as good as they get. The smoking remnants of an American armored brigade dot the hills of the Eisenbach Gap, and still the Soviet attack continues. Now it is the hastily assembled 1st Panzer Division’s turn to stop the red...
(from LnL website:) The first downloadable expansion in the World at War system. For those new to World at War, the game simulates, on a platoon-level. The expansion contains 14 scenarios, an 8.5” x 11” map, a few new rules, a handful of new counters, and also utilizes the counters and maps from Eisenbach Gap and Blood and Bridges. Scenarios size is...
The primary goal of this game design was to reimagine the classic board games "Risk" and "Axis & Allies" by targeting and replacing or eliminating their least enjoyed mechanics and elements, while retaining and building around their best qualities (particularly "Risk". The game is played on a map of Earth, including all seven continents, broken into 8...
The World Crisis is a grand strategy game which uses many of the gaming systems developed for A World at War and its prequel games Gathering Storm and Storm Over Asia. It simulates the military, economic, political, diplomatic, research, and production aspects of the First World War and lets the players find out for themselves what might have happened if:...
World in Flames 93 Annual contains 84 pages of information about World in Flames(based on 5th edition rules). Contents includes: Country specific straegy notes Tactical hints on play Harry Rowland's Russian set-ups A World in Flames series reply (with a challenge scenario) Force pool sheets for all countries A look at Planes in Flames A workable PBM system...
Let me tell you something brother! World of Wrestling is a tabletop sports entertainment gaming experience that takes it's inspiration not just from the sport itself, but also from the video games that I feel are the best representations of the genre. For the core gameplay experience, I'm talking about console classics like: WCW vs NWO World Tour, WCW vs...
World of Yo-Ho is a fantasy game of adventure and piracy on the high seas, combining the tangible elements of a board game with the interactive mechanics of a video game. The game features a board with a gridded map of the world of Yo-Ho and a downloadable app that turns your smartphone into a ship. Simply place your phone on the map and set sail for...
(from the rules:) World War I is a simulation on the army level of the land combat in Europe from 1914 to 1918. the simulation is primarily a land conflict with the secondary influence of naval forces abstractly simulated. The game covers five years in semi-annual (six-month) turns. This is a small (100 single sided counters) representation of World War I...
Welcome to Would Be Aces, a solitaire wargame where you command a flight of P-47 Thunderbolts on missions to destroy various enemy ground forces. As your pilots fly their planes across the Western European landscape they will encounter enemy ground forces, enemy aircraft, obstacles, good fortune and crippling bad luck at every turn as you try to reach the...