Threason is a tactical card game in which two players or teams fight for supremacy in an epic fantasy world. You must coordinate your units special abilities to outmanoeuvre your enemies' ones, to finally slay the Hero of your opposite clan. Units can be in different states, which determines the number and type of actions they can take. When a unit suffers...
Three Arrows can be played by 2, 3, or 4 players. The object of the game is to capture as many of your opponents' Arrow Pieces as possible. The board is a 6x6 grid. A player's basic pieces have arrows on them. Players place their pieces on the board or attack with those pieces. A player's first piece can be played on the edge but not the corners of the...
The Three Days of Gettysburg is a totally new look at the battle, a view that brings players even closer to the action, even more deeply into the decisions that make Gettysburg one of the most playable of all battle games. The Three Days of Gettysburg is portrayed at a regimental level, and it contains all of the individual unit information you need to...
Three Dragons is similar to ancient custodial capture board games such as Petteia, Tablut, Hnefatafl. However, it has two additional features as advanced variants of the base game: Player pieces have strengths, so that a stronger piece can capture a weaker piece (in additional to traditional custodial capture), and Three "dragon cave" spaces on the board...
Three-Man Chess was invented by George R. Dekle Sr. in 1984. It is played on a hexagonal board with 96 quadrilateral cells. For the most part, three-man chess follows all the normal rules of two-player chess. Different rules only apply in the center of the board. There, bishops can change color, and pawns can capture on three different squares. The game is...
Publisher Blurb: The Three Musketeers (Chess Variant) is a two-player abstract strategy board game that represents renaissance warfare on an 8x14 board with alternating light and dark colored squares representing land, river, bridge, castle, and cathedral terrain. Each terrain type provides specific benefits or obstacles to the different game pieces....
ThreeТale is a cooperative adventure game for 3 players who choose their fairytale heroes with stories going way back. Each hero has their asymmetric talents. The gameplay’s a combination of variable player powers in the form of virtues, strategic tile placement and a little bit of dice rolling. As a team, the tree players go through four phases – Prophecy...
Thrones and Bones is a board game published in the book Frostborn by Lou Anders. It is based on the classic Viking board game Hnefatafl. Thrones and Bones is played on a 9×9 board, and shares the layout of the King's Table version of Hnefatafl. In general, movement and captures are handled as they are in Hnefatafl. However, this game adds a few new...
Thronestorm is a game of deep strategy for two players, condensed into an intense ten minutes where each game is different and every move counts. Portable and quick to learn, it’s perfect for cafés, train journeys, and lunch breaks. Develop your influence across a constantly shifting realm by claiming powerful relics belonging to one of ten noble houses...
An abstract game of invading and securing territory using standard pieces that move with different ranges depending on the pieces around them when they are placed, or first moved, on a turn. With experience, it is dynamic, sharp and tactical. The game starts with 3 stones on the board. Each turn consists of 2 moves. Pieces are normally added at the...
You are a little rabbit lost in the forest. Your home lies at the other side of the forest. Ask your way around to ther animals and if you and your siblings manage to all cross the forest before your opponent, you win! Both players have 4 rabbits and are facing each other across a grid featuring various animals made up of horizontal 1x6 tiles. To play, the...