Swords and Heroes is a unique, history-based tactical game that allows players the opportunity to battle some of the greatest armies in history. The flagship game of the independent company ZAMA Game Design, Swords and Heroes challenges players in a simple-yet-engaging combat system. The game uses a detailed “Cards and Shards” system that uses board-based...
Sylvan Tactics is a fantasy strategy board game that combines the tactical depth of chess with the dynamic decision making of a card-battler. Two players command armies of woodland creatures, maneuvering on a standard 8×8 chessboard while playing cards from a shared deck. The objective is simple: Defeat your opponent’s King by reducing their health to...
A board game originally published in Games Workshop's White Dwarf magazine (2014 issue #34 of White Dwarf.) In the dark, unseen dungeons of Commorragh Haemonculus Covens gather to celebrate the perfection of pain in brutal contests against one another. These affairs are brutal and bloody, but for the lords of torture and rejuvenation, every new sensation...
Join the invading Spaniards in the search for ancient treasure, or help the Aztecs protect their hidden storehouse, all while staving off the devastatingly crippling disease the Spaniards brought with them. This two player game pits players against each other on a small tiled map, where they must fight to take and keep control of Aztec gold. —description...
Syzygy is a tactical boardgame for 2 to 4 players in which your goal is to get three connected planets of the same colour in one straight line, without getting surprised by a Syzygy of your opponent. In astronomy, a Syzygy is a straight line configuration of three or more celestial bodies in a gravitational system. Online Play Boardspace.net Real time or...
Színkron is a cooperative puzzle game for two players that can be played without a playing surface — while holding it in hand. The only component is a double-sided card. Players progress along their own paths in sync, aiming to complete three increasingly challenging levels by reaching the target spaces on both sides. —description from the designer A...
In T+ (T plus): Boardgame Anvil Adventure, players take on the role of blacksmiths competing in a lively festival to forge the most renowned weaponry. Using a thrilling push-your-luck mechanic, each blacksmith aims to enhance weapons through a process known as "ตีบวก" (enhancement), attempting to reach the legendary +10 level. Each success etches their...
Tabik is a finite territory game for two players: Black and White. It is played on an initially empty square board. Both players must have shared access to a sufficient number of black stones, white stones and rods. Stones are square-shaped and placed on the spaces (squares) of the board. Rods are as long as stones are wide and placed on the edge segments...
Two neighbouring tribes, attracted to each other by a mixture of friendship and rivalry, decided to found a new City. A checkered system of plots was marked out around the lakes of Indigo and on the isthmus between them. The tribes were to take alternating turns in occupying these plots — and, in the process, play a game which would decide which of these...
Clobber your enemies, knock down buildings, and unleash your fearsome breath weapons in this personal love letter to Showa-era monster fights. At its core, Amabel Holland's Kaiju Table Battles is about teams of giant monsters beating the snot out of each other on a tense 5 x 4 battle grid. Dice you roll and place this turn can be spent on a later turn to...
Table Fables: Big Bad Wolf is a solo/cooperative game that puts players in the role of narrator attempting to untangle misplaced fairy tales and guide them to their proper endings before time runs out. The game takes place over 16 turns, and on each turn you will swap 2 of the cards in the 4x4 grid, trying to simultaneously fulfill the 3 win conditions:...