It's a beautiful day for a walk on the beach! In Seashells, you explore the oceanside competing with other players to assemble the best collection of shells. Each turn, you move the Beachcomber along a path and gather conches, starfish, scallops, and more in different shapes and colours. At the end of the game, you'll score points for having the best...
"Second Empire" is a Sci-Fi 4x multi-player board-wargame published more than a decade before the term "4x" was even coined by Alan Emrich in his "Computer Gaming World" September 1993 preview of Master of Orion. Loosely based on any of a number of Science Fiction stories (such as the Foundation trilogy by Isaac Asimov) where a Galactic Empire reached its...
Simultaneous plotted movement plus instantaneous travel to any system in the galaxy makes this a very wide-open game. Clean, simple rules for two players only. Solitaire suitability is zilch, and there are only counter sets for two players. Unfortunately poor production quality, especially the counters, detracts from the game. Counters are generic...
Second Kharkov: Strike & Counterstrike, May 1942 (2K for short) is a low-complexity, two-player wargame covering the second battle for that city fought during the early period of World War II’s eastern front. The game begins with the Soviets on the all-out offensive, but its second half is dominated by a German counterattack. There’s a historical scenario...
For three years, Britain's Royal Navy and Italy's Regia Marina waged a ferocious battle for control of the Mediterranean Sea. Fifty scenarios re-create these struggles: the battleship duels at Cape Teulada, First Sirte, Second Sirte and Cape Matapan. The convoys to Malta. The Italian torpedo boat Lupo's defeat of two British cruisers. This is the ultimate...
From the Avalanche Press website: During the late 1930’s, the German Kriegsmarine came up with a plan for a powerful new fleet, built around several aircraft carriers and a half-dozen huge battleships, with flotillas of supporting cruisers and destroyers. Admiral Erich Raeder called this ambitious program Plan Z, and looked to complete it sometime in 1948....
Thousands of miles from the major theaters of World War II, small British and Italian squadrons struggled to control the entrance to the Red Sea. Cut off from their bases in Europe, the Italian Red Sea Flotilla did its best to close off this vital route leading from India and Australia to the Suez Canal. Horn of Africa takes players to this little-known...
The goal of the game is to built an atomic bomb. The game is played in three phases. In the first phase the players try to collect 4 cards of one country by exchanging cards between neighboring players by the roll of an even number. If a player collects 4 cards of a country he contolls this country and enters phase two. In the second phase the players move...
Playing Sector will take you directly into the experience of a science fiction dystopian adventure where you fight to the death to be the last one standing in a wilderness arena. A young girl rushes to the center for items only to be shot by a bow and arrow. A dehydrated jock runs around desperately searching for a source of water. A small girl wins by...
In Sector 41, you play one of 4 races that converge upon this unstable sector of space with plans to plunder the Glynium contained within. You control a Mother Ship, which moves around the edge of the sector, and 3 Explorers that are sent in to find and tow out the Glynium as well as preventing your opponents from doing the same. The board is a grid of 81...
Sector 6 is an abstract strategy game for 1 to 4 players, with a playing time of 30 minutes. Each player controls two prisoners as they make their way through the winding labyrinth of a space prison, trying to collect enough oxygen to survive while denying their opponents the same. The goal is to collect as many points as possible (represented by oxygen...
"Sedan 1940" is a battalion and lower-level Operational wargame focused on the decisive action at Sedan led by Rommel in 1940, encircling the majority of the French army by driving through the Ardennes and surprising a contingent of less than stellar French divisions. The system focuses on combined arms, combat effects can vary depending on the units in a...