Potential is an abstract strategy game for 2 players. Move your charged particles (represented by dice) around the board, attempting to strategically transfer charge between your own particles, or steal it from your opponent's particles, by jumping over other particles! Particles that have been drained of charge (by being jumped when at 1 charge) or...
You are the King's Master potion maker, but he's getting frustrated with your lack of progress in creating a special giant strength potion for his army. So, you’ve been commissioned by the King to create the magic potion or else. If you are unable to create the potion for the King, it's off to the dungeon with you! You know that it takes a lot of gold to...
Two-player abstract played on an 8x8 grid. The basic pieces are tall columns belonging to either player. When a player jumps another player's column, he places one of his discs on it, claiming it for himself. Columns can change ownership repeatedly in this way. The winner is the first player to move his remaining columns into his opponent's home row. "Can...
Power Play is an abstract hockey-themed game. Each person controls three hockey players, numbered 1-3. On a turn the owner's players must each be moved to an empty adjacent space if possible, and they must be moved in numerical order. After that, the puck is checked to see how many of the current players are adjacent to it, and it is moved that many spaces...
"The Monarch has died and has left a Power Void; splitting the Factions. “Which Faction will reign supreme?" In Power Void, you must seek the demise of your foes through murder, suggestion, and fratricide, to become the next Monarch. Combat is based on hopping over opponents, like solitaire or checkers, with the addition of special abilities. Each game is...
In a course built in our solar system, players are spaceship (powership) pilots. The pilots try to manouver their powership quickly, while rounding three space buoys and finally landing on the finish planet. The modular board in Powerships consists of 16 tiles to build different solar system constellations. Altogether this board contains about 662 race...
PQ-17 is a 2-player game of World War II air-naval operations in the Barents and Norwegian Seas, where the Allied player strives to pass convoys to and from north Russia in the face of appalling weather and determined opposition from his Axis opponent. PQ-17 highlights the impact of reconnaissance, fuel, and the extreme climate without the drawbacks of a...
Prelude to Disaster: The Soviet Spring Offensive - May 1942, is Volume No. 6 of the Winter Storm Campaign Series by Clash of Arms Games, original designed by John Schettler and has the same Basic Rules like Edelweiss and Last Victory. The game covers the time between the end of the Soviet Winter counteroffensive and the beginning of the German Stalingrad...
Premiere Soccer (yes, I know the real-life league is named "Premier") is an easier to play, more accessible follow-up to Big Time Soccer. Based on professional league statistics, yet features fast, streamlined play. The game will delight players with a realistic number of shots at net, goals scored, fouls, etc. All the elements of pro soccer are here...
A chess variant played on a 11x11 board, with the pieces updated to 18th century warfare. Each player has: 1 King (moves like a King in chess) 2 Life Guards (moves like a Queen) 2 Cuirassier (moves like a Bishop) 2 Dragoons (moves like a Bishop) 1 Life Hussar (moves like a Knight) 2 Winged Hussar (moves like a Knight) 2 Light Cannons (moves like a Rook) 11...