Highwaymen is a 2-4 player tabletop game in which the Players take on the roles of a group of Highwaymen attempting to rob a coach travelling through a dangerous forest trail. Players must work together to steal the gold from the coach but must be wary that at any moments their comrades could turn against them! The game is played in 2 phases, firstly, the...
'Hijack the Revolt is a quick game of calculated risk, cooperation and backstabbing for three players. Throughout history rulers have treated their subjects badly enough for the populous to rise up against them. Though joined momentarily in their common effort to overthrow the tyrant, the rebellious forces are comprised of factions having different visions...
Hill is a chess-like battle game for 2 or 3 players who control armies made of Airplanes, Cannons, and Tanks. The first player to plant his Flag (King) in the center circle wins. Enemy pieces can be captured by entering their space. Planes are like chess Queens and Cannons are like Rooks. Tanks can move only two spaces. There is also a Trench which is a...
From GAMES Magazine: The grass always seems greener on the other side of this six-level hill, so everyone's going over the top to win by reaching four enemy bases there. Dice rolls determine movement. You can jump single enemies (except uphill) and flip them over to become yours. A piece landing on the summit becomes a Field Marshal, which cannot be jumped...
Strategic Situation: HILL OF DOVES is a solitaire boardgame in which the player controls an Imperial British Army at war with a programmed non-player Transvaal Republican Army in 1881. The British army’s aim is to win the war by controlling the area known as Laing’s Nek which lies on the border between Natal and the Transvaal. The British army has up to...
Himizu is a game of strategy and cunning where the spirits of Fire 火 (hi in Japanese) and Water 水 (mizu in Japanese) face off in an unprecedented duel that will determine the fate of a clearing in the forest. Objective of the game: Fire 火: Have all 16 burning/charred terrain tiles on the board. Water 水: Have no flame figures on the board. If no one has...
"You are assigned a new and difficult task… I know no other man in which I have such limitless faith as I have in you. Perhaps you will still be able to save the day in the east… The Kaiser, too, has faith in you… Therefore, take up your new post, which is the greatest that can be granted to a soldier. You will not betray the trust placed in you." Helmuth...
A classic in the red glitter dress that characterizes all games in this series. The title promises "Your first checkers game", the board is in checkerboard pattern with shamrocks and empty squares, the pieces are Mickey Mouse for one player and Donald Duck for the other. Movement rules are similar to those of checkers, but the goal is to be the first to...
A simple strategic game from F.X. Schmid's old Logiplay series (probably 1970). Logiplay game 3. two players - two colours. Goal is to move all (!) of one's meeple's from one end of the board to the opposing end - in a row. It is similar to Salta and Halma, but much simpler and thus suitable for primary school children. No skipping allowed, only straight...
HiQue bills itself as "the missing link between Chess and Checkers". Play is on a 7x7 board, but the black and white squares are rotated 45 degrees so as to appear as diamonds to the players. There are 9 pieces per side: 5 "runners" and 4 "guards". The object is to get a runner from your back row to the opponent's back row. Runners may move one space...
HIRÞ (pronounced hirth) is a two-player abstract strategy game in which two leaders (Viking kings) fight over control of a piece of land. The first to either control the five middle spaces or push the other player's king off the board wins. Although it has a relatively small board (eleven squares), the ability to use moves to build stronger units makes the...
HISPANOAMERICA: A Story of Civilization, Discovery and Christianity is a game for 2 to 4 players and between 90 and 180 minutes in length that takes place during the more than three centuries in which America was part of the Spanish Crown and Spain dominated the Atlantic and Pacific oceans. From the end of the fifteenth century and the arrival on the...