Hex General: Fantasy Edition - 4) Betrayal at Grandel The fourth installment of Hex General introduces players to siege mechanics and powerful new monsters. The attacking Barbarian player has a horde of mighty warriors supported by terrible Shadow Titans from far below. The defending Grandel player is outnumbered but has fortifications, superior cavalry...
The first epic mega battle of Hex General is upon us! The Siege of Caerlyon is a grand strategy scenario where each player has a massive army at their disposal. The map is also four times larger than normal and the game takes about an hour and a half to resolve. The Fallen Barons player has a vast horde of troops supported by a cohort of allied bandits....
Turn Details Moving a Bee Move any one of your Bees one hex in any direction. A Bee cannot move onto a Hex with another Bee. Flicking a Bee Flick the Bee with your index finger in any direction. Bees that fall off the board are removed from the game. Collecting Gems Collect any Gems the Bee touches (by Moving or Flicking). Place collected Gems in your...
Players take turns doing these 4 Actions on their turn: Move one of your Bees the First Time, like a queen in chess (a straight-line in any of the 6 directions) as far as they want. Bees can only move through open hexes and stop on open Hexes. So, Bees cannot go through hexes that contain other Bees nor Hexes with Gems Draw a random Gem from the Bag Place...
Gameplay Players take turns moving one Larva at a time. Larva can only move by jumping over other Larvae. Players can jump over their own Larvae or their opponents’ Larvae. To Jump, a Larva must start in the Hex next to the first Larva it jumps overs. To end a Jump, there must be an empty Hex to land in. Each Jump must be in a straight-line. Each Jump is...
Players roll dice to assign actions to their bees, with options to move, change direction, attack, defend, or re-enter the board. Each turn, players assign dice to their bees and execute the corresponding commands, taking turns until all actions are completed. The game involves strategic dice placement and managing bees on a hexagonal game board. The first...
A custodial capture game with sliding dice inspired by Hnefatafl. Surround your opponent's die with your dice to weaken it. Dice slide the number of hexes equal to the pip count on top. When the sum of your dice surrounding an opponent's die is higher, the opponent's die is weakened by 1. The game ends when one player cannot capture the opponent's...
The board shows a series of concentric hex-gridded spaces, of varying colors. The two white rings ("lanes") allow movement limited only by the presence of other pieces. The three blue rings ("moats") cannot be crossed in one go; you must stop on them. The lone exceptions are the four blue hexes on your side of the board --you may cross them freely, but...
HEX4 is a simple, yet challenging strategy board game for 2-4 players. HEX4 - The Standard Edition (2 players) Each player has 15 of their own colored player pieces, and play on a hexagon grid board. Players take turns playing their pieces to the grid, attempting to lay 4 of their colored pieces in a row. The game starts off as simple as tic-tac-toe, but...
Welcome to the Hexa Sea, General. This land is vital to our Nation. We must hold it at any cost, and remove the enemy's presence. Set a hold in the land of the Hexa Sea, bring forth our Army, and strike deep at the enemy headquarters. Win for us. Hexa Sea is an abstract, terrain control wargame played on a modular map that changes every new game. You set...
Hexabrae is an abstract strategic game in which players try to enclose a part of the gameboard with their playing pieces. The first player that is able to make an enclosure using more of his/her own playing pieces than opponent pieces, wins the game. Playing pieces can have 1 of 3 possibile orientations. The orientation of a piece dictates in which...
HEXADOR is a dungeon crawler board game, designed to be played with 2-5 players. Players progress through the dungeon, facing and dealing with trap cards, discovering and equipping treasure cards, and using spell cards to influence the game in various ways. The main goal of the game is defeating the boss card at the end of the dungeon, advancing with...