This is a fun children's tile game of search and find, suitable for anyone from 4 years old to grown ups. It's easy to set up and simple to play. 'The lion and the unicorn were fighting for the crown.' The unicorn won the crown, but the lion has chased her into the forest. As she escaped the unicorn dropped the crown somewhere on the forest path, where you...
Crown: War of Succession is a competitive board game that combines action point allocation, area movement, and hand management mechanics, suitable for 2-4 players. Players will take on the role of animal heroes participating in the battle for the sacred forest relic—the Crown. The game consists of multiple chapters, where each player can take actions...
The monarchy has crumbled. The realm is in chaos. Alliances are formed and shattered as the remnants of meagre factions contend for the seat of power. Crownfell is a dynamic abstract strategy game played with eight cards on a 5x5 grid. Each card represents a character with unique movement and special rules. In each game, players draft four out of a pool of...
Crownfell: Last Stand is an 18-card solo expansion for Crownfell. With a mere four anti-heroes, outmaneuver a relentless tide of 13 unique enemies. Enemy actions are determined by a simple card flip, providing smooth gameplay without complex decision trees. Each enemy performs the topmost action that it’s possible to take from their current position. Any...
Crownsi is a minimalist abstract strategy game of forced captures and traps for two players. Played on a 5x5 board with seventeen neutral pieces and a single crown, it twists traditional board game logic through misère play. In Crownsi, capturing pieces is a path to defeat. On your turn, you must perform two actions in order: move and throw. First, you...
“I would fight them if they were a million.” - Albert Sidney Johnston on the eve of Shiloh “Take your damned regiment back to Ohio. There are no Confederates closer than Corinth.” - William Tecumseh Sherman to Jesse Appler of the 53rd Ohio, April 5 On April 5, 1862 the Confederacy appeared to be finished. Forts Henry and Donelson had fallen and a...
A board game for 2-4+ players with a Cruise Line management theme. The map contains 18 regions. Each region directly connects to 1-5 other regions by course lines. Within each region are 3-5 cities which are connected to each other. Players share a common deck comprising 5 types of cards: Destination Cards, Room Cards, Mess Cards, Crew Member Cards and...
A modern twist on the classic game of chess Welcome to the realm of Crusade & Conquer! Be wary of flying dragons, defending flag bearers, and the castle’s move-restricting levels. A fantastical world where a modern twist on the classic game of chess feeds the eternal feud between King Ulric and King Montfort, the realm of C&C is a place that knows no...
From the Decision Games' website: The port-town of Tobruk was the key to Libya. The Axis had been besieging it since April 1941, threatening to push the Allies back into Egypt. The Afrikakorps, commanded by Irwin Rommel, had already defeated the Allies' previous attempt to relieve Tobruk, Operation Battleaxe, but a new, surprise Allied offensive in...
A strategic level hex-wargame treatment of the 1st and 3rd Crusades, 1096-1099 and 1190-1192 respectively. The rules for each Crusade share the same basic mechanics however the 3rd Crusade scenario is designed as a two-player only game, while the 1st Crusade scenario is intended for multi-player play, and has additional rules covering diplomatic and...
Complexity level 3 on Tsukuda's 1-6 scale (1=easiest). Based off the original 1983 Crusher Joe animated theatrical film. This is a two player tactical-class simulation game with one player controlling Crusher Joe and his team while the other player controls the Murphy Pirates and their henchmen. The game may instead be played by up to 8 players if players...