This game covers the 4 and one half year period from the outbreak of the Second Sino-Japanese War in 1937 to the Japanese attack at Pearl Harbor. Each player finds himself making both tactical and operational level decisions as well as strategic ones. Much of the richness in the game stems from the fact that the Chinese player must seek to win with the...
The China War: Sino-Soviet Conflict in the 1980s, is an operational-level simulation of the (then) current military situation in Asia. The game consists of three scenarios. The first covers the first eight weeks of a full-scale war against the People's Republic of China (PRC) by the Union of Soviet Socialist Republics (USSR). The second scenario examines...
Despite its name, this game has nothing to do with Xiangqi, the *real* Chinese Chess. It does have original mechanics, though. BGG user chas59 states that the game was designed by Ron Dubrin of Mew York. The pieces start out filling the 6x6 board except for the central 2x2 area. Both players move both sets of pieces; the trick is that one player jumps...
Chinese Dragons: The Pachanga Vip of Race Stars is a modern, UPV-enhanced reimagining of the classic star-shaped race game, now powered by layered play, chaos effects and tactical interaction. At its core, the game uses the UPV System, a design framework that works in two layers: • Layer 0 – The Chaos Layer: Before each turn, the player must either spend a...
The "Modern Battles Quadrigame" consists of four completely separate games, each with its own 17" x 22", three-color map, unit counters and Exclusive Rules. The Standard Rules are common to all four games. Game scale is one mile per hex and 12 hours per game turn. Unit sizes range from battalion to Brigade. Design is a simple IGO-UGO sequence of play...
Ching Gong for Four is a Halma variant for two, three or four players on a unique star-shaped board with eight points. The board is comprised of 133 dots connected by lines, with 11 dots on each corner and 45 in the center of the board. The eight star points are in four colors, each color matching the star point on the opposite side of the board. The...
Chipco Chess takes the basic movement rules of chess and adds wargame-style combat rules. Outcomes are no longer certain because of the use of a d10. Chipco Chess is not solve-able, in the sense of standard chess, since thinking ahead is not possible. Players of all abilities have a more equal chance of winning the game. Chipco Chess is played using a...
Chiron is a chess variant that accomplishes finitude by some very unique but also surprisingly traditional means, instead of strange and obscure mechanics, fairy pieces combine with shogi-style drops to create a finite and drawless experience. this is because all the pieces in Chiron fundamentally progress as the game continues despite having both forward...
Microgame #2 in the Metagaming Microgames series. From the rulebook... "On a far planet, summer is ending. It is the time of harvest. And across the fields pour the Hymenoptera - intelligent insects with only one goal...more food for the hive. Chitin I is a tactical abstract from Metagaming's Hymenoptera game system. It simulates a battle between two hive...
Chocafrix' is a board game that was released with the first edition of the Trade Paperback Serie "Freak's Squeele". It is an asynchronous semi-cooperative game for 2-4 players. The game takes place in a story from the Trade Paperback where the heroes of the story have to fight an army of gingerbreat in a giant bakery. One player will be the master baker...