How does a MechWarrior interface with a BattleMech? How does a ProtoMech really work? When was the Gauss rifle or the Particle Projector Cannon developed? Or how can I just make my own, cool and unique BattleMech design? If you've ever been plagued by these questions, then get on your coveralls and make sure you’ve got your astech certification, because...
Descendants of the Star League Defense Force, they returned to the Inner Sphere in 3050 with violence and honor. Stalled by the combined might of the Inner Sphere, the Clans have been waiting for the chance to strike for Terra once more. But fractures within Nicholas Kerensky’s Great Society have widened. A new enemy threatens to destroy the Clans once and...
This map is 34” x 22", the perfect "two-map" size for most games. The map is high-resolution with great color quality, making it one of the most beautiful and durable BattleTech maps ever produced. The neoprene is also thin for ease of storage, and double-sided for versatility. The primary side includes a never-before published map Tundra terrain. The...
Battles of Tukayyid Battlemat This map is 34” x 22", the perfect "two-map" size for most games. The maps are high-resolution with great color quality, making them some of the most beautiful and durable BattleTech maps ever produced. The neoprene is also thin for ease of storage, and double-sided for versatility. This map details the Holth Forest (Clan...
Battles of Tukayyid Battlemat This map is 34” x 22", the perfect "two-map" size for most games. The maps are high-resolution with great color quality, making them some of the most beautiful and durable BattleTech maps ever produced. The neoprene is also thin for ease of storage, and double-sided for versatility. This map details the Pozoristu Mountains...
Battles of Tukayyid Battlemat This map is 34” x 22", the perfect "two-map" size for most games. The maps are high-resolution with great color quality, making them some of the most beautiful and durable BattleTech maps ever produced. The neoprene is also thin for ease of storage, and double-sided for versatility. This map details the Racice River Delta...
Battles of Tukayyid Battlemat This map is 34” x 22", the perfect "two-map" size for most games. The maps are high-resolution with great color quality, making them some of the most beautiful and durable BattleTech maps ever produced. The neoprene is also thin for ease of storage, and double-sided for versatility. This map details the Robyn's Crossing (Clan...
From the back cover: Calvary Incoming! In the heat and terror of battle, as enemy troops force you back and defeat seems at hand, nothing brings a smile like the sight of reinforcements! Catalyst Game Labs offers a full line of high-quality, fully assembled plastic miniatures for BattleTech. But when you're looking for a quick and easy opposing force to...
Every Warrior can make the pilgrimage back to the Clan Homeworlds to fight on sacred land. This neoprene map is a double-sized 22" x 36" battlefield. One half of a giant "Circle of Equals" for Grand Melee battles on the first side, while the reverse side is the Bloody Basin, Lechenka District (from the Battletech novel Prince of Havoc). A rules booklet for...
Death to the dishonorable! Eager to take revenge on the devious Smythe-Jewels, Clans Coyote and Hell’s Horses announced a Trial of Possession for all of the Fire Mandrill Kindraa’s holdings and legacies. The no holds barred campaign saw innovative strategies and state-of-the-art technology come into play in the Kindraa’s fight for survival. Desperate...
From the publisher: In late 3067, the Word of Blake unleashed its Jihad, fanning the flames of violence and spreading it across the Inner Sphere. Three mercenary commands struggled to find their footing and profit from the all-encompassing warfare. As they navigated their way through the conflicts erupting on hundreds of worlds, these mercenaries grew in...