Austerlitz: The Battle of Austerlitz, December 2nd, 1805 is the first game in The Gamer's Napoleonic Brigade Series of Tactical level board-wargames. Game scale is 30 minutes per turn with each hex representing 200 yards. The game include some very generic notes for solitaire play. Napoleon Brigade Series (NBS) - scale = 180-200 m/hex (197-219 yrd/hex); -...
Austerlitz 1805: Rising Eagles is the second volume of the « Eagles » series. Following on from Fallen Eagles (The Battle of Waterloo), Rising Eagles covers another of history’s most famous battles - Austerlitz. Game scale is regiment level for units, 250m per hex and one hour of real time per turn. The map has been produced by the combined efforts of Rick...
The Autarchs are sadistic creatures. You should know, being one of them. Galactic Wars have made you the rulers of the known worlds, but now the High Autarch is seeking a new, worthy pastime. Welcome to the Age of Blood and Glory, where you and your opponents will send your fighters to the epic re-enactments of the infamous wars, in the hope of finding...
From the publisher: Crash as crash can... The object of the game is to crash the cars of the other players as often and as hard as possible. First all players choose simultaneously direction, speed and a turn number. Then they move one after another. The player who crashes loses points and - sometimes - his orientation. 4th Place 1992 Hippodice...
This is a strategic game of color change for Looney Pyramids that uncommonly incorporates all ten standard Xeno and Rainbow colors. The pyramids are meant to represent a vast array of differently colored autumnal leaves. The goal is to bag "leaves" (aka pyramids) worth twenty points before your opponent does. The game is either played on a 5X6 board or on...
Autumn For Barbarossa, (AfB) is a Standard Combat Series (SCS) game covering the the struggle to seize Smolensk in the late summer of 1941. This marks the end of the opening phase of Operation Barbarossa and the stabilization of the front until the effort to take Moscow in Operation Typhoon in the fall. AfB features a small map area and a limited number of...
(by designer, Brian Train:) A historical game on the Battle of the Bulge. I was getting a reputation that I only design games on obscure topics and battles. But there is an unwritten rule that every game designer has to do a Bulge game, so this one is mine. I am indebted to Jim Stahler for the essence of the Mission Matrix idea from his variant article for...
The charge is set, the choppers are primed, and the riding conditions are nearly perfect. It's time to shred this slope like no other! In Avalanche, each player assumes the role of an adrenaline crazed snowboarder, and participates in an event where riders deliberately race an avalanche (and each other) down the mountain. It is of course important to stay...
Journey through the world of Avatar: The Last Airbender in the co-operative strategy game Avatar: The Last Airbender – Crossroads of Destiny. As the heroes of Team Avatar — Aang, Katara, Sokka, and Toph —you'll adventure through story encounters and experience exciting combat challenges inspired by the iconic series. Gain allies, master new skills, and...
Meaning - "Hail Caesar, those who are about to die salute you" Ave Caesar, morituri te salutant is a game of Gladiator combat in a Roman Gladiator arena. It has 1 to 4 combatants "Gladiators", plus Beasts, and Slaves! The mechanics are slightly similar to Combat in the Lists with a new hex tile game board for the arena, 7 direction movement, new character...
"Ave Tenebrae" is a French Fantasy wargame that makes it possible to simulate great fantastic medieval battles with many creatures and all types of magic. The rules are simple which encourages players to invent and adapt their own rules to the game. 5 scenarios are available in the rulebook. Main contents: - colour map 65 cm x 85 cm - 4 countersheets (200...
Avec Infini Regret III - French Wars of Religion, 1562 - 1598 The battle of Moncontour, 1569 The Peace of Longjumeau, signed on 23 March 1568, ended the second Wars of Religion but was fragile. The royal power no longer trusted the prince of Condé, leader of the Protestant party. A few months after the signing, the Catholics attempted to capture the prince...