A competitive duel card strategy game for 2 players, where you and your opponent incarnates a Dragon Master, the only being that can control the will of dragons. Dragons are the most powerful creatures in a fantasy world, and they are commonly worshiped as deities. Gold, wisdom, sacrifices… all what a dragon could desire conforms the dragon tribute. Gather...
Players competitively race to the centre of a maze, in order to instantly win the game. Maze Match is player in rounds, in which players first indicate how many spaces they wish to move, then a card is revealed that shows possible movement restrictions, and then in turn each player token is moved on the board. If a player moved as many spaces as indicated...
Mesozoic Mayhem is a fun and engaging 21-card micro game that is designed for 2-5 players and is portable enough to play almost anywhere. The game has 6 suits in differing quantities and includes trick-taking, publicly visible suits, and simultaneous bidding; creating an exciting and surprisingly strategic gameplay experience. With the number of tricks...
The Next Play Football Edition is a card game you play while watching a football game on TV. The player with the most points at the end of the game is the winner. You earn points if you win the "Live Zone." The play in the football game determines the winner(s) of the “Live Zone.” The game is easy to learn, good for groups, and a fun strategic way to...
Niner is a small bidding trick-taker for 2 players loosely based on David Parlett's Ninety-Nine. Both players are dealt a hand of 10 cards from which they must choose one card to act as the bid for the round. Among the undealt cards, the top card is flipped over to reveal trump. The trump suit acts as another bid. The player bid and the trump card together...
Nume is a territory game for two players: Black and White. It is played on the spaces (cells) of an initially empty hexagonal grid of hexagons with sides alternating in length between n and n + 2 cells. Each player must have access to a sufficient number of stones of their own color and a pen to write on them. Definitions A group is a stone along with all...
Step into a fierce battle of nature! In this card game, each player controls a set of cards numbered 1 through 9, representing different levels in the food chain. Players face off by placing cards face down, concealing their strength until revealed. Higher numbers dominate lower ones, allowing you to capture the previous card and build powerful chains. The...
OH Bleep! is an exciting variation of the game OH Hell!. OH Bleep! violates practically all of the rules of traditional card games, including most of the rules of OH Hell!. Its hilarious affront to traditional card-playing often causes an outburst among the players. You can be courteous to your fellow players or ruthless. You can lose badly through much of...
In this game created by visual artist MC Marquis, players try to correctly guess the order of preference of other players among 5 completely different topics. The more accurately your guesses are, the more points you score. Oh Really? brings laughter, discussions and small discomforts, all of which can be a great icebreaker for your dinners, parties or...
The rabbits of Wiggins Farm have been running rampant for far too long. It's up to you to gather them up and toss them back into their rabbit hole. Every player starts the game with WAY too many rabbits. On each turn, players choose to roll one, two or three dice in order to knock out their numbers. But be careful, these rabbits are tricky and will find...
Oopsie is a team game that uses a Tarot deck and is a must follow trick taker that features bidding, point capturing and select cards with special powers. If you can’t follow then you must trump and if possible you must over trump. The game is played over the course of 2-8 hands which consists of 14 cards per player. Players will be working with a partner...
The trick-taking game Partout uses a 42-card deck that consists of 36 traditional number cards (1-9 in four suits) along with six special cards: King, Queen, Harlequin, Dungeon, Mathematican, Alchemist. Players compete in two-player-teams over six or eight rounds, and whoever ends with highest score wins. In every round the players are dealt a hand of...