Tactigon is a two player game with a simple ruleset and quick set up. Games typically run 10-15 minutes, so most players like to play multiple games in a sitting. There are two basic concepts at the root of Tactigon: Firstly, the geometry of the pieces are related to how they move. For example, the “Prism” piece resembles a triangle, so it is able to move...
Far away and long ago, an asteroid slammed into the planet TAH. It brought death, and changed the world for the descendants of those who survived. Remnants of the ancient impact are found as seams of purple crystal imbedded within the strata of native stones. This crystal, called Neonite, possesses mystic properties. Properly harnessed Neonite can levitate...
The players set their meeples in the center space and take turns rolling the die. Only at the roll of 1, the player has to move his meeple to the red dot of the inner circle. from this point on, he has to move clockwise after every roll. If he gets on a space connected to next ring, he has to change to that ring on his next turn. On the third ring there is...
Description from the box: The story goes: Living the year 1490 in a small mountain village of Kabbudal. On a midnight happens the that what has been fiered: the bandit chieftain Amzeh Kwallabin leads his mountain bandits to steal the most precious treasure from the village, a powerful magic lamp. With the help of the spriti of the lamp the village has...
Taira Ships, Minamoto Horses: Genpei Naval Records is a board wargame based on naval battles from February 1184 to April 1185 during the Genpei War. In general, the Minamoto clan and the Taira clan are the focus of attention in the Genpei War, but in this game, the Seto Inland Sea's "Hometown Navy" is the main character. Both the Taira clan and the...
From the box cover: "Taistelu Rekka - adventure game of the future" The game takes place in the USA in 2032. The population has centered to seven metropolises. Players are truck drivers trying to earn money by transporting goods from city to city, through the dangerous deserts where battles with bandits can be fatal. The first player to save enough money...
Izzy's task is to keep order and peace in the city and keep his true love Laura from the evil rat Grim De Vit and his helper, the dog Hector, who manage to kidnap her again. The two have help from their naughty followers, the crow Cana and the alligator Gagaligator. Izzy is helped by: the boss, who tells him the news about the movement of the villains, the...
A tactical game for 2 persons. Everyone has 14 pawns, 4 for the attack, 10 for the defence. The board´s size is 20x20 fields, it´s divided into outer range and inner range. The 4 attack pawn are in the outer range, moved on a "railway system", big moves, but they can not stop everywhere. The 10 defence pawn move one field per turn or can jump above an...
Take is played with 15 counters each, on a hexagonal board made up of 80 triangles. From the packaging: Take is a game that requires players to go on the attack and can never be won by defensive play. You will find that it is a game one can play at all levels: from the simple removal of pieces off the board, to very intricate chess-like moves with...
Contents: a 6×6 board, 4 series of squared pawns numbered from 1 to 9, 9 tokens for counting games, 4 chess pieces: white bishop, black bishop, black knight and black rook. The pawns are shuffled face down and set upon the board. Then each player moves a pair of chess pieces upon the pawns and chooses one of the following option : look secretly the numbers...
Take it Away was published in A Gamut of Games. A word by Sid Sackson: "Take it Away is the name of the game and not, I hope, the verdict of the reader. Compared to Focus and Network, which demand extreme concentration to be played at the highest level, Take it Away can, and should, be played in a relaxed manner." Take if away is based on Solitaire but is...