Gangs of the Undercity is a 28mm miniatures skirmish game, set in a dystopian future-fantasy universe, where players fight for dominance of their turf in the sprawl of Neo-Babylon. Features detailed, wondrous miniatures and various modes of play. 2 or more players can battle in a traditional wargame format, can join together in co-op mode, or enter the...
Each player starts with one pawn at the starting space with the red flag. The goal of the game is to reach the center space (blanket) with all pawns of one's color (4 or 2). Movement is determined by a die. Only on the roll of a 6 another meeple may enter the game. If a pawn gets to a cove it may jump over the blue spaces, if the result of the die allows...
Each player starts with one meeple at the starting space with the red flag. The goal of the game is to reach the center space (blanket) with all meeples of ones color (4 or 2). Movement is determined by a die. Only on the roll of a 6 another meeple may enter the game. If a meeple gets to a cove it may jump over the blue spaces, if the result of the die...
春秋 (Spring and Autumn) is an area control board game featuring a unique political system-building mechanism. In this game, players assume the roles of one of the Five Hegemons, utilizing three types of actions—military, diplomacy, and internal affairs—to visit the Zhou Dynasty court, convene alliances, wage war against major states, and establish ties with...
Adapted from the package text: Springline: simple to learn, easy to lose. Springline is a wild, fast moving and unpredictable game of skill and tactics for two, in which moves lead to chain reactions, prisoners return to the game and pieces bounce off the edge of the board. The board is a hexagonal grid with five spaces along each edge, and is positioned...
Springo is a classic roll-and-move game in which players race with their pawns to the middle of the board. Each player controls 4 pawns. At the beginning of the game each pawn is on the outer ring. The goal of the game is to move the pawns to the inner rings and finally to the middle. Every turn a player throw a dice and choose which pawn to move clockwise...
The new game adventure of the Miki the Moth. Straight from the Filobiblonia, the lend of books and games lovers. SPRINTO - is the favorite board game of bookworms, Grace and aunt Zgryzelda. "The day without Sprinto play with a cup of rose tea, is a lost day" - according to the Miki the Moth. Let's try to play in the really loony board game, invite your...
The Sproutz: Race to the Stage is an education board game that teaches children about nutrition, exercise and growth hormone deficiencies. The game play is simple: draw a card, answer a question and if you are correct, move that many spaces. Players collect tokens as they land on specific spaces that can be used as a tiebreaker. The goal of the game is to...
The first player to get his 2 pawns from space 1 to space 100 wins the game. Movement is determined by 1 or 2 dies. If a pawn lands on a space with the number 10 or a multiple of 10, its next roll counts double. A pawn that gets on a space with a square number automatically advances by as much spaces as the numbers square root. Spaces with prime numbers...
Players operate as both a spy and a contact man in an effort to collect as many secrets as they can from 16 Embassies in the newly created international city of Espiona. The one who collects the most valuable set of secrets is the winner. The newer (1970's) version of the game changed in quite a few ways, but still bore a great resemblance to the original....
This game is not to be confused with SPI’s Spies. Each player has two pawns, a tall one and a short pawn. Each player designates one pawn an active agent and the other pawn a decoy agent. To win the game the player must get the active agent to the train station with three or more pieces of information. The gameboard represents a seedy part of an anonymous...