First puzzling - and then play! First, the children get used to weekdays, months and seasons by playing. On the track assembled from puzzle pieces then they also can play the dice game "The Great Calendar Rally"! The game consists of two parts: in the first part you put together the playfield from puzzle parts. It consists of a circle with the twelve...
The players choose a game master (traffic inspector) to monitor the exact observance of all traffic rules during the game. He notes the number of moves drawn and the number of penalties for each player. He manages the till. One half of the tokens goes into the cashbox, the other half is distributed evenly to the players. At the start of the game, the...
A collection of 34+ multi-player abstract strategic games based on the concept of mental arithmetic, puzzle, tic-tac-toe, pattern recognition, and magic square. Every move you and your opponents make will influence your next move. The 4 basic games include FOUR EYES SQUARE, MAGIC SCARCE, ANTI-MAGIC SQUARE, and HIDDEN FLUSH. Our Vol.II & Vol.III...
Meltdown Express is a nuclear plant escape game for two players. It uses a die in a non-luck way. In turns, each player can move one of his three workers to get one of the three hatchways on the other side of the modular board. Each hatchway has different victory points. You have to run hard and strategic to achieve the objective of not dying and score...
The Ypres salient, a 6 mile (10 km) jut into German held territory, was established after the First battle of Ypres in the autumn of 1914. The position was tentative being surrounded by German forces on three sides. As a result, the Allies started to dig-in forming defensive trenches. The Germans followed suit starting the race to the sea that culminated...
Each player starts with four horses. The first player to get all his horses behind the finish line wins the race. If a horse gets on a space already occupied by the horse of another player, it sends this horse back to the starting line. Horses on a space of their own color are safe. Several horses of the same color may occupy the same space. If a player...
Objective: Be the first finishing a round trip though the city (space 1 - 100); learn more about traffic rules. - moving by turns - each player moves forward according die roll; ending on a red marked space tell gamemaster/other players what to do if you see this traffic sign. note: published during 1930's (increasing traffic); large box shows Nazi emblem...