The two players each have 3 armies (red, yellow, blue) with 3 divisions. The goal of the game is to bring a provision transports (meeples) from the depot to every division. Movement is determined by a die. On several spaces the transports will be shelled and may be delayed or destroyed. The player who gets the most transports (meeples) to his field...
Gulf War is a Malaysian board game from 1990, using as its theme the then ongoing war in the Persian gulf. Its game mechanism is borrowed from An Qi (literally dark chess, because pieces are covered at the start and so unknown to the players: it is a game played using Xiangqi pieces). Each side has a number of pieces ranking from President down to Hostages...
A Strategic Wargame base on the Gundam Universe. Players control factions in the U.C Gundam story line. The map depicts areas of the Earth and various "Sides"(artificial environment for people to live in space). Plays factions from the original Gundam up to double Zeta Gundam. Units represent Mobile suits, spaceships and factories. Players also manage...
Literally meaning ‘Soldier Shogi’, Gunjin Shogi is not really related to Shogi other than by having a military theme and pentagonal pieces. The game is more similar to Army Chess (Lu Zhan Jun Qi) or Stratego, featuring hidden pieces and a hierarchical system of combat, where higher ranked pieces defeat lower ones: the objective is to capture the opponent’s...
Frogs jump after silver and gold. On a sunny clearing in a dark forest is a small pond, on which beautiful sea-roses float. Each player transforms into a frog and jumps after gold and silver coins, which are on the bottom of the pond. Whichever frog can out-jump and collect the most coins wins. This game comes with no board. Instead 12 small wooden plates...
Some scholars say that the Welsh name Gwyddbwyll originally meant the same tafl game played in Ireland under the name Fitchneal. Like the latter, the Welsh name has confusingly come to mean Chess in modern Welsh. Most other scholars however disagree that this is the same as the Irish game which was played on a 7×7 grid. Two opinions exist among those who...
Subtitled The Seven Years War in North America, this game covers what those in the USA call the French and Indian War. The 72-page booklet contains a lot of historical background, discussions of geography, tactics, uniforms, flags, and two different sets of miniatures rules, 11 detailed scenarios (with maps, starting forces setups, terrain, etc.), and a...
The first player to reach the space "Ziel" wins the game. Movement is determined by playing (very tiny) cards. Some spaces hinder or benefit the players. The players start with 3 cards. To move the player must match his cards to the number on the space ahead of his playing piece. If he does this with one card (the number on the space and the card are the...
The best thing Hägar knows is how to travel to foreign countries and loot whatever he can reach. The Vikings set sail from the harbors of the Nordic countries and travel across Europe to loot the rich cities. On the way they encounter dangerous adventures and the destiny of their Gods. Anything can happen. Hägar and his companions don't hesitate to steal...