This is a chess variant for four players. The chess rules basically apply. Each player has three special figures: 2 tetra-pawns and 1 tetra-queen. The two tetra-pawns are placed in front of the rocks. the tetra-queen enters the game only when a tetra-pawn is promoted to a queen. The tetra-pawn may move up to three spaces straight ahead or up to two spaces...
You help a brave archaeologist to collect Aymara objects of great historical and cultural value. This objects are hidden inside an Andes labyrinth wish is about to collapse. Explore the labyrinth and rescue the objects before a collapse buries them forever in time. Objective of the game Go through the Chakanas inside the labyrinth to earn points and reach...
Three-Man Chess was invented by George R. Dekle Sr. in 1984. It is played on a hexagonal board with 96 quadrilateral cells. For the most part, three-man chess follows all the normal rules of two-player chess. Different rules only apply in the center of the board. There, bishops can change color, and pawns can capture on three different squares. The game is...
Thresan: Skyflag is a two-player abstract strategy game played across three stacked 6x6 boards (Terran, Meridian, Empyrean) connected by a central Nexus column. Each player commands five pieces: a Captain, two Soldiers, a Rover, and a Pilot. Soldiers promote to Captains by reaching the far rank; Rovers and Pilots are the game's transports, capable of...
Tic Tac Go is a fast-paced 2-player strategy game where rock-paper-scissors rules combine with Chess move rules on a Tic Tac Toe 3X3 game board. It’s Tic Tac Toe on a whole new level. The simplicity of Tic Tac Toe with the thinking required in Chess. Players move rock paper and scissor chips onto the game board from their stacks of unplayed chips...
Read a fictional story about Charlie and Natalie as they are whisked away to the future to try to stop the invention of time travel itself! Every couple of chapters you get to play as Charlie and Natalie in a game where you help them progress through the story. Unfortunately, each game is broken and needs your help to fix it. The next few pages after a...
The year is 1912. The unsinkable Titanic is setting sail on her maiden voyage across the Atlantic, and you have secured yourself the coveted position of deckchair attendant on the first-class promenade. Your passengers will tip you extra for getting their chair in a good place, so you and the other deckchair attendants must compete to reserve the best...
The Constellars are key counsels to many generals of the Elemental Kings. These prized advisors are sourced for their flair to visualize a cosmic alignment - a strategic placement of worlds that collectively enables massive generation of magical energy crucial in sustaining a significant army. TKG ARENA: Cosmic Alignments is a game set up for 2 to 4...
Pigeons are surrounding the hamburger! A game in which pigeons fight over a hamburger and are mixed up. You will receive 6 pigeon cards of your color. Take out the boss pigeon and place it in the middle. Alternately "issue pigeon cards" or "move pigeon cards" from the first player. To "put out", select one pigeon card you have and place it so that it...
Abstract game, no luck involved. On a rectangular board with colored spaces, players move their pawn around leaving a piece behind. If you have 2 or more pieces on the same space, you are entitled to build a tower with them. You can increase your range of movement with the help of towers. Game ends when one player is blocked or all 40 pieces are on the...
Trail of Light is a light and strategic dungeon crawler with tile placement mechanics and a roguelike experience. Players take on the role of a group of explorers searching for the idols of light, they will have to overcome various obstacles and pitfalls as they explore the temple labyrinth. Each attempt to retrieve the idol will be a unique experience...
A game based on the Battle of Cannea, Tribun pits two sides against each other in a battle of constantly shifting pieces. You start out with a Tribun and several stacks of soldiers of varied heights. You can then move, combine, or split your stacks - or attack an opponent's stack. Movement, attack range, and power are each dependent on the height of the...