Now you can be the crow, yes, you read that right! With this expansion, the game expands to accommodate 6 players, and one of them will be the crow. The crow doesn't have its own turn, but it will play to disrupt the turns of others and try to make sure that the cursed Gold Nugget ends up in its precious nest by the end of the game. Components: 1x Crow...
Counting sheep has never been so fun! Be a mischievous sheep and steal stones from your opponents while they sleep, but be careful not to get caught. Play as a skillful lizard that can leave its tail as a decoy for the crow and avoid being caught by it. Watch out, as the tail doesn't regenerate on its own! x1 Sheep Animal Card x1 Lizard Animal Card x1...
Each player has a pool of gold, which everyone else wants to steal. Players have a secret goal of how much gold they need in their pool to win. Playing cards on other players moves gold and cards around, or blocks those actions. A player wins a round by starting their turn with their target amount of gold. The first player to win three rounds wins the...
The story is nothing new: brigands, orcs, skeletons and goblins fighting one against the other with much blood, sweat and fun. The game system, on the other hand, is a strange and original hybrid. Each round is made of two successive phases. During the recruitment phase, players build their armies in real time, which means that they choose their army cards...
This game is based on the ancient Chinese game of Choi Dai Di (Known as 'Big Two' in English, similar to Pusoy Dos in the Philippines). This special deck, however, has 60 cards, instead of the standard 52, which changes (for the better) the odds of the game and increases the strategy involved. Another difference from the classic game, is that the...
This mischievous game of wit and strategy lets you and 2-5 other players take on the role of leprechauns competing to gather the most gold as quickly as possible. To win, you must hold at least 30 gold at the start of your turn. Gold is obtained by either the effects of Action Cards and/or Charm Cards, or by skipping a play action on a players own turn (at...