Plunge into a unique horror racing game set in Dante's Inferno that will keep you on the edge of your seat! With 20 beautifully sculpted miniatures representing historically infamous characters, a 3D board to manipulate, and spooky and terrifying baroque artwork, this semi-cooperative game will make you question what you would be willing to do to escape...
A group of travelers has awakened an Ancient Evil Little do they know, some of those who travel among them have already been Corrupted. Forsaken Forest is a team-oriented Social Deduction horror game set within a mysterious forest which has been warped by dark magic. The goal of each player is to navigate to their team's hidden Destination, or to kill all...
The Old Gods have been vanquished. The kingdom is in utter turmoil. Without them, there are no laws, no balance in the world... no protection from evil. The Forsaken Gods were banished thousands of years ago - they sat in isolation, in darkness, just waiting for a chance to break free. That time has finally come. Forsaken Gods is an expandable card game...
Forte Arena is a tactical gladiator arena game where players compete for supremacy between rival gladiator schools. Over four intense rounds (“shows”), players place gladiators into the arena, resolve simultaneous directional attacks, claim rewards, and manage the risks of exposure in the central combat zones. Each gladiator card features asymmetric...
Fortebraccio is a quick non-collectible card game allowing two players to recreate battles in the Condottieri era. Deck contains 8 leaders and enough troops, stratagems and combat cards to form two armies (56 cards total). Each player chooses a leader for his army, between eight historical personalities such as Braccio da Montone, Erasmo da Narni (also...
Fortress is a game in rounds for 2 to 5 players. The concept is to protect royal cards in your hand while trying to capture your opponent’s royals. This is done by placing non-royal cards on the left and right of the royal cards --thus building a fortress. In hand cards are used to break down an opponent's defenses, making the player's own defenses weaker...
Fortressfall is a heroic deckbuilding game of area control. Choose one of 8 heroes, each with an asymmetric starting deck and an ultimate ability that comes online partway through the game. Then shuffle 3 tribe decks together to form the market deck: every game has a different card pool, so you adapt and hunt for new synergies each time. The...
This game is a variation on the Monopoly theme, with a few differences: - There are 44 spaces on the board (not 40 as in Monopoly). - Instead of throwing dice players use sets of 12 tokens with numbers ranged 1-12 and move accordingly to the number shown on the chosen token. Thus Fortuna is much less random than Monopoly. - There are four "restaurants" and...
Fortune & Famine is a strategy card game, set in medieval times of magic. You play as the ruler of a growing kingdom, attempting to store more grain in 12 rounds than opposing rulers. To do that, you will spend silver to bid against other rulers on worker cards which produce unique goods or services for your kingdom. You will need to balance your silver...
Fortune Favors The Brave is a 2-4 player family strategy game, in which you work your way as an insurance agent in the fictional world of New Solvia. You will place workers, play cards and taking actions to collect clients and to recruit agents as many as possible. You will only have 4 quarters to do this, so do it as efficiently as possible. —description...
A game where you predict the future! Combine action cards with player cards to make a prediction, lay it face down on the table next to you. Turn it over when it comes true, and score! Two games are taking place at once. A guessing game where you want to predict what the other players are doing, and a worker placement game where you send your assistants to...
FORTY! is a tactical card game in which players race to become the first to score 50 points by completing secret missions. Each player begins with five cards and one face-down mission. On a turn, a player may play a card matching the colour, number or symbol of the current discard, attempt to complete a mission and then draw a card. Missions reward players...