The Kickstarter edition contains the base game plus 3 promo packs that will not be included in the retail edition: Hero Equipment Promo Pack - 6 equipment cards, 1 for each hero in the base game and Sindra & Finkel Expansion. Events Promo Pack - 26 event cards to shuffle into the monster deck to introduce both positive and negative effects, adding...
Fate-Fortune-Djinn is a two player card game, and a conversation. The game is completed when one player Djinns. The player who has the Djinn hand is in the Initiator phase, the player who does not Djinn is in the Receiver phase. To Djinn a player must draw and add one card to their hand of 11 cards to make a 12 card hand of four cards of one Mortals suit...
Fate of Akalon: Tribes is a 2-4 player combat card game set on the dying continent of Akalon. Players control a tribe of fantasy races in a struggle for survival. Each turn a player will play a card to the battlefield and compare combat values. The winner's card goes to their discard pile, the loser's card to that players cemetery. The winner is the first...
Throughout the eons, hordes of aliens and beasts from across the galaxy have descended upon the planet of Fantos in search of Iridium, the life force of all existence. As the hordes multiplied, conflict became commonplace, splintering the population into rival citadels. Eventually, war, greed, and the depletion of resources pushed Fantos to the brink of...
Fate of Heroes is a fast-paced action fantasy card-game. You play the game in a series of battles/fights. Place your Fighter, add Fate and Gear cards to boost the Action Values and win the game. When only one Player has Fighter(s) left, that Player wins. Fate of Heroes is built on the Xemytica Rule System - a quick and minimalistic card game system that...
The Fate of the 9 Worlds is a Area Majority Duel game in Scandinavian Mythology setting where one player playing Asgard side and the other one playing for Helheim side. During the game you will receive cards, the events of which you may be familiar with from Scandinavian myths and sagas. You will also take control of various Worlds, outstripping your...
Description from the publisher: Offered as a promotional reward for backers of the Fate of the Elder Gods Kickstarter. As the ruler of the Outer Gods, Azathoth's greatness is reflected in the special passive ability of his Dark Gift - Elder Signs only make him more powerful! When serving Azathoth you'll be begging other Cults to visit the Streets of Arkham...
From the twisted growth on the outskirts of Arkham to the darkened angles in the very corners of withered homes lies a vast menagerie of evil waiting to be summoned! With Fate of the Elder Gods: Beasts From Beyond, your cult will use new spells to make some of the most classic creatures from Lovecraftian lore do your bidding. Your cult will have a chance...
Promotional monster given to Kickstarter backers and handed out at Gencon 2017. When an Artifact card is placed on the bottom of the Artifact deck, you may discard a token from the Ghoul to draw the bottom 2 cards of the Artifact deck and take 1. The other Artifact card is removed from the game. (From Kickstarter Update #36:) About Cult Cards, Azathoth...
Promotional monster given to Kickstarter backers and handed out at Gencon 2017. During another Cult's Prepare Phase, discard a Token, look at that Cult's hand of Spell cards, and choose a Spell card. The Cult must use only that Spell card for their Astral Symbol during the Move Phase. (From Kickstarter Update #36:) About Cult Cards, Azathoth, and the...
(From the Kickstarter Project page:) A 12-card pack offered as a reward to backers of the Fate of the Elder Gods Kickstarter campaign. These cards can be added to any game and grant even more power to your Ancient One! There is a Cult card for every god in the base game and the Beasts From Beyond expansion, as well as one for the promo god Azathoth. There...