Dungeon Command: Sting of Lolth is a card-driven skirmish game played on modular interlocking map tiles that uses order cards, creature cards and miniatures. The object of the game is to have the highest remaining Morale when an opposing warband's Morale has been reduced to 0 or below, or if a player ends his or her turn with no creatures on the...
Dungeon Command: Tyranny of Goblins is a card-driven skirmish game played on modular interlocking map tiles that uses order cards, creature cards and miniatures. The object of the game is to have the highest remaining Morale when an opposing warband's Morale has been reduced to 0 or below, or if a player ends his or her turn with no creatures on the...
Dungeon Command: Blood of Gruumsh is a card-driven skirmish game played on modular interlocking map tiles that uses order cards, creature cards and miniatures. The object of the game is to have the highest remaining Morale when an opposing warband's Morale has been reduced to 0 or below, or if a player ends his or her turn with no creatures on the...
Dungeon Crawl is a game of selfish teamwork and rolls of the dice. Enter the depths of this dangerous labyrinth as one of four mighty heroes. Players will battle 4 random monsters to reach the end of the dungeon. On their turn, players will make attack and damage rolls. Monsters and characters will progress as the game goes on, with players getting chances...
Dungeon Crawler is an adventure card game that is playable alone or with friends. You get to choose Adventurers, equip them, design your own Quests to conquer, seek out the evils that terrorize the lands, and save the Damsel. This intelligently designed game pulls together extraordinary art and fantasy flavor that can keep you spellbound in epic adventure....
In Dungeon Crawler ECG your party of adventurers face off against terrain, traps, events and characters using equipment, magic, skills and tactics to try and complete 2 out of 3 quests or just to survive the dungeon! Each round cards are drawn from the dungeon to face off against, and the player must strategize the best way through each encounter. This...
To expand your collection further you can pick up one of the five Delve Packs. These non-random packs contain 52 cards, now printed in the USA, with new Adventurers, Quests and a mix of new cards and useful copies of cards from the Unbound Starter to bolster both your Dungeon and your Crawler decks. There is Keldorna (filled with traps), Stonehold...
To expand your collection further you can pick up one of the five Delve Packs. These non-random packs contain 52 cards, now printed in the USA, with new Adventurers, Quests and a mix of new cards and useful copies of cards from the Unbound Starter to bolster both your Dungeon and your Crawler decks. There is Keldorna (filled with traps), Stonehold...
To expand your collection further you can pick up one of the five Delve Packs. These non-random packs contain 52 cards, now printed in the USA, with new Adventurers, Quests and a mix of new cards and useful copies of cards from the Unbound Starter to bolster both your Dungeon and your Crawler decks. There is Keldorna (filled with traps), Stonehold...
To expand your collection further you can pick up one of the five Delve Packs. These non-random packs contain 52 cards, now printed in the USA, with new Adventurers, Quests and a mix of new cards and useful copies of cards from the Unbound Starter to bolster both your Dungeon and your Crawler decks. There is Keldorna (filled with traps), Stonehold...
To expand your collection further you can pick up one of the five Delve Packs. These non-random packs contain 52 cards, now printed in the USA, with new Adventurers, Quests and a mix of new cards and useful copies of cards from the Unbound Starter to bolster both your Dungeon and your Crawler decks. There is Keldorna (filled with traps), Stonehold...
In Dungeon Crawler ECG your party of adventurers face off against terrain, traps, events and characters using equipment, magic, skills and tactics to try and complete 2 out of 3 quests or just to survive the dungeon! Each round cards are drawn from the dungeon to face off against, and the player must strategize the best way through each encounter. This...