From the mind of renowned American game designer, Ryan Miller, comes Chrono Clash System. The cost of the card moves the marker towards the opponent's side, and when it goes over 1, then it's your opponent's turn! Play many low cost cards or play a high cost card from the get-go. Play your favorite cards whenever you want in this dynamic but easy to play...
From the mind of renowned American game designer, Ryan Miller, comes Chrono Clash System. The cost of the card moves the marker towards the opponent's side, and when it goes over 1, then it's your opponent's turn! Play many low cost cards or play a high cost card from the get-go. Play your favorite cards whenever you want in this dynamic but easy to play...
Chrono Core Trading Card Game is a mech based trading card game where you’ll be building your deck with equipment, weapons, configurations (attachments), and support cards to aid you against your opponent in the arena Starting from a unique deck building process where your equipment cards chassis type must match the same designation as your Pilot and Core...
In Chrono Team Go!, you and your team of heroes must work together to uncover powerful relics, navigate shifting pathways, and escape the ever-changing Rift before it consumes you. Every decision shapes your destiny - will your teamwork be enough to survive the void? Chrono Team Go! is a cooperative board game for 1–4 players, blending strategy, teamwork...
Thanks to a nasty computer virus, most of the researchers from University of Chicago’s Department of Temporal Archeology are lost somewhere in time. In ChronoCrisis, players take on the role of crafty collegiate researchers to collect clues that can lead to the whereabouts and whenabouts of their lost colleagues. The trick, of course, is to minimize...
Perception of time is a difficult skill that takes many months to fully develop in children. What is a half-hour? Is five minutes a lot? Why is the hour split into 60 minutes? All of these questions require understanding and the habit of correlating clock-hand movements with flow of day and night. The new game from The Brainy Band will help children to...
The year is 2137. The crew and equipment of the Time-Space Research Station, Chronomega One, have been emergency-ejected into outer space. You play one of the surviving scientists who must collect pieces of floating research tech and combine them into Electromagnetic-, Gravity-, and Time-bending tools to help bring Chronomega One back under control. You...
In Chrononauts, each player becomes a time traveler, with a unique identity and a secret mission. During the game, players travel backwards and forwards through history, doing all those things people have always dreamed of using a time machine to do: Visiting the great moments of the past, peeking into the future, collecting up impossible artifacts and...
This is a one-card expansion. From the Looney Labs website: This special Artifact works in either type of Chrononauts deck. It debuted as a promo card for the Summer Festivals of 2004. The text on the card says, "At any time during your normal turn, if you have this Artifact in play, you may (as an extra action) swap it with any Artifact or Gadget another...
Can be added to Chrononauts or Early American Chrononauts. Text says: "The card can not be played or stolen unless flipped. If not flipped, a Beatles Reunion CD in play may be substituted for any one artifact listed on your mission" Originally included in Fluxx Blanxx, but was added to the original game version 1.4. It was also available by itself from...