Up and Down is played with one or two Mystique Decks. Setup: Shuffle the cards and divide them into equal high face down piles for each player. Each player takes the top 4 cards of his pile and places them face up in front of him. Game rules: The player with the highest card (card number) starts by playing this card. If there is a tie (when playing with...
In Up & Down players try to have the best combination of cards at the end of the game. One can aim at having all cards in his hand neutralised which gives 50 points. In all other cases one just has to add all values of the cards owned when the game ends. The gameplay is based on actions - one of which a player must choose in his turn: neutralising cards...
Players compete to be the last player remaining by playing numbered cards in ascending order. At the beginning of the game, each player receives five cards and a draw pile is placed in the center of the table. The first player may play any numbered card from their hand, then draws a replacement card. On subsequent turns, players must play a card with a...
Only once in a great while does a game dare to be truly different and abandon old concepts while striking out to chart virgin territory in game design. Rarer still are the instances in which these games succeed in presenting a simulation of unparalleled realism in an easily comprehended and playable format. In UP FRONT, we have just such a game. Gone are...
Banzai expands upon 1983's most innovative and acclaimed game system to bring the steaming jungles of the SW Pacific to your gaming table. The mystique, incredible courage, and tragic flaws of the Japanese soldier are vividly portrayed in the tense, exciting games of simulated man-to-man combat which only Up Front presents in such panoramic splendor....
Desert War is an expansion variant to Up Front. Some of the scenarios and nationalities alluded to herein are found only in the latter. Just as Banzai provided a new environment and more nationalities for Up Front players, Desert War provides a new theatre for the skirmishes of existing nationalities as well as intriguing new hand capacities and...
THE BABIES AND THE BEASTS Vaipa Express #8 allows you to add 5 new German vehicles to Avalon Hill's Up Front * Goliath - A radio controlled tankette. You move it up to an obstacle. You ignite the 85 kg. bomb. You have no more Goliath, but you also have no more obstacle. * Borgward - A radio controlled tankette. You move it up to an obstacle. You tell it to...
Smoking Cobras: The Brazilian Expeditionary Force in US Army This set of additional cards, published by VAIPA Express issue #1, allows you to add the troops of the Brazilian Expeditionary Force (FEB) into the U.S. Army. The 20,000 troops that Brazil sent to fight in Europe were completely integrated into the U.S. command structure. Early in the war Brazil...
VAIPA QUARTERLY, issue #3. For two decades after WWI Poles drank the sweet elixir of freedom. But envious neighbors saw them not as a country, but as a prize. Finally, the storm clouds broke and armies from East and West marched into Poland. The Poles fought hard for their country. For six long years they fought. They fought in Poland, they fought in...