Trust Me I’m a Doctor is a hilarious card game that lets you become an old time doctor, treating serious medieval maladies with some VERY questionable cures. Players draw gross Ailments and horrifying Cures, then attempt to cure their patient by suggesting various outdated cures, aiming to match symbols on the cards and back up their combination with lots...
Set sail and learn even more medical things you wish you never knew in this swashbuckling expansion pack! Adds 33 new cures and 20 new ailments to your Trust Me I'm a Doctor card game! Based on research into real medical cures and ailments aboard galleons and man o' was in the age of sail, you'll be treating scurvy and maggot-eye with hot tar and bone saws...
Prepare to be spellbound and horrified in the world of Witchcraft and Wizardry, as you conjure up strange cries to your superstitious fears! This expansion adds 33 new witchy Cures and 20 new spooky Ailments to your TRUST ME I'M A DOCTOR card game! Based on real methods used around historical superstitions and fictitious fun. —description from the back of...
Description from the publisher: TRUT (pronounce [tʁy(k)]) is a traditional French bluff game featuring 32 cards with values from 1 to 8. Highest value wins. It's a 2 or 4 player game (2 teams of 2). At the start of each round, each player is given 3 cards with which they must win at least 2 tricks out of 3 to win. With a hand so small, rounds go really...
TRY Time is a game that simulates a rugby league season or a rugby cup competition. The first part of the game involves building up your team and backroom staff whilst staying within budget, fast paced, dynamic! A season or cup competition is complete in just 20 minutes. If players choose to progress to a cup final or the play offs after the regular season...
"Tryline" is a head to head Rugby Union simulation. It consists of Fast Action Cards, Team Cards, a color coded pitch made up of squares and a blue and red reversible counter that changes color once possession changes. The FAC's control the Kicking, Passing, Running, Rucks, Mauls, Scrums and Lineouts etc. These are turned over by players depending on the...
In the night of the second to the third of May 1921 began the third Silesia uprising. Silesia after the end of World War 1 was to be partitioned between Germany and the restored Polish state. The Poles however were not satisfied with the suggested partition, which would result in keeping by the Germans of a huge area which was primarily ethnically Polish....
TSCHAK!' is a card game in which everybody gets to play with exactly the same hands. But who will be the most successful in avoiding the troglodytes and bigger monsters, while going for the fattest treasures, or even better, the legendary rings of power? The card deck in TSCHAK! is composed of twelve wizards (blue), twelve warriors (green), twelve dwarfs...
Power hungry politicians, bold and brazen criminals and the full arm of the law all come together in this back-stabbing, bullet-flying card game about law and order in South Africa. Life can be tough in the streets of South Africa for those on the right side of the law. You may be a politician elected into position on the promise of cleaning up the...
On your turn you either look through the next player's hand and take one card, or lay down matching pairs from your hand in front of you. Goal cards determine which type of cards are worth claiming, and one kind of card is worth more left in your hand. A round ends when a player is out of cards, and then scores are calculated. After three rounds, the...
ツクローマ (Tsukuroma) is a card game from Japan. Players are trying to build the highest rank of three cards using only the Roman numerals I, V and X. But each card they discard has an effect which is applied at discard. The game has only 16 cards; 8 I Cards, 5 V and 3 X cards. The deck is shuffled, payers are dealt three hand cards and the remainder go as a...
In ツクルテン (Tsukuruten), you score points in the round if you can add up the eight cards in front of you to sum to 10. This challenge is complicated by the deck containing eight cards each of numbers 1-7, with half the cards being red and half blue — which means almost every set of eight cards will sum to more than 10! The trick is that certain combinations...