Theme: Robots racing through security rooms to be the first to reach "Master Control" and win. Set-up: Characters are selected and the remaining deck is separated into a Main Deck, the "Master Control" goal card, Shieldpass cards, and the Dice Deck. The Main Deck is shuffled and the first thirteen cards are placed face down on the table in a cross, with...
A game of strategical placement as players have a deck of 36 robots with six cards each of values 0 to 5, and they want to maximize the value of their rows or columns of robots on a 5x5 grid. The value of a row is the sum of the robots in it, except that a pair of identical robots in a row is worth ten times the face value of a single robot (two 3s gives...
We wanted to create a game that kids could play but had hidden depth that would keep adults engaged. The result was an an easy-to-learn but surprisingly strategic card game that is a cross between Uno, War, and with some Texas Holdem sprinkled in. Players take turns drawing and playing cards to win battles (and cards). Some special action cards allow...
You are the commander of a small robot army. You’ll strategically deploy your robots to fight your battles. Your stronger robots will reprogram weaker robots to fight for your side. Command your robot army, reprogram opposing forces, and become the Robot Master of the World! Description This is a 2 player game where players strategically select from their...
This is a stand-alone expansion to the original game, with purple and green robot teams and updated rules for more than 2 players. 2 players can play this version by itself, but combined with additional copies of the expansion or the original version of the game, more players can play together. Play Players strategically select from their hand of robot...
This is the first non-RPG game from 3am Games, a new company whose first release was in June 2004. "Robot Rampage: Rise of the Appliance," a beer-and-pretzels style card game, is due out in June, 2005. From the back of the box: You're tinkers and engineers who have come to the scrap yard to test your mettle. From parts and pieces carefully picked from...
Over a hundred years have passed since the humans have disappeared from the face of planet earth. Until now, robots have coexisted peacefully. But news that the earth's fuel has been running low, and greed for the fuel paired with fear of ending up in a junkyard has thrown the robots into a frenzy. To survive, you spend your time foraging for parts with...
The Ministry of Discord, an international alliance of archvillains, has an opening for a new member. Each player in ROBOT RISE! is a mad scientist hoping to earn that coveted seat (and win the game) by eliminating all the other players. The 116-card deck contains dozens of unique cards, including: - Secret Lairs: Protect these from being destroyed by your...
The Concept In the game, players will be commanding their robots using the cards given. The game starts with Instruction cards where we introduce basic commands in simple code. Slowly game moves to resource cards on which bigger code with generic syntax is written. Robots will be executing these codes sequentially just in the way computers execute...
Corral the robots by color or type, and the first to empty their hand wins! To begin the game, each player is dealt 5 robots which they lay face-up in front of them. An additional robot is placed face-up next to the draw pile. On each player's turn, they can play a robot from their hand that matches the type or color of the top robot on the discard pile....
Players are officers aboard the SDF-1 during a Zentraedi attack! After hours of raging battle, the Zentraedi are getting ready for a final assault, the SDF-1’s systems are in ruins, and it’s chaos on the bridge! You will need to band together to fight them off. Report statuses, give commands, and keep the SDF-1 returning fire. Here they come again – BRACE...
This is a 5-card promo expansion (including 1new "Ship" Card -ThevGrand Cannon. 1new Hero and Command Card for each Player To use The Grand Cannon, replace the "Empty Space" Card from the main game and place The Grand Cannon Card in the center of the space sector during the Sey Up. When the players move ships during the tactical phase of the game, the...