"The A-Typical Card Game of B-list Inventions" Proto-Typical is a "Simply Epic, Free-Market Parody." Everyone knows that what the world needs now is MORE STUFF! And what's the best kind of STUFF? You guessed it! NEW STUFF! You have just inherited a somewhat successful, multi-national corporation with access to a handful of cutting edge patents that will...
Protocole IOMV2236472L is a politically-commited card game. Each card represent an Alien figure with its own color and shape (features). There are 6 colors and 6 shapes, all combinations of which being represented. Players try to score points by keeping as many Aliens as they can in their Home. However, they need to match a feature with the selected...
Awaken. Feel. Break Free. Four corporations rule the world. You are the bug that will bring them down. In the not-so-distant future, society has collapsed under the rule of four global megacorporations: NeoTech (USA), CyberSynth (Japan), GenesiCorp (Germany), and AetherNet (Brazil). With unmatched expertise in robotics, artificial intelligence, and...
Its rough out on the rim. It’s all you can do to put together enough scratch to keep your boat in the air and a gun out of your face. You take what jobs you can get and don’t ask too many questions about the who or the what. Some days I feel like an inter system taxicab. The better you do, the more influence you get, and that’s worth more than nearly any...
This is a card game. Players are World War II aircraft manufacturers trying to design the best fighter plane of WWII. They can literally put together their dream plane, from jet-engined Zeros to Mustangs bristling with 50mm cannons. The game comes with 117 cards. This game is a spin-off from Tank Extravaganza that was published in Game Journal #61, also...
A trick-taking skirmish game set in the fantasy world of Zanziar. You’re an orc chieftain winning competitions where each point scored allows you to choose the best spot for placing the sacred totems. Proving grounds reside between villages and are jointly populated and scored. In the end, only one village will honor the ancestral spirits the best! In The...
Prowl is a quick, competitive, highly interactive strategy card game for 2 to 5 players. By manipulating the various animal factions, players scheme to ensure that the one they’ve secretly chosen emerges on top. Do you favour the brute strength of Autumn, or Spring’s insidious magic? What of Winter’s corrupt officials, or Summer’s desperate sellswords?...
The US and USSR are locked in a struggle for global superiority. In Proxy War, players take either the role of the US or USSR to get their Superpower to the top. However, direct involvement in the different regions of the world is kept to a minimum. The two Superpowers are involved in a Proxy War: influencing the world without direct involvement. Each...
Proxy Wars is an expandable two-player game in a contemporary but slightly fictional setting. Players represent a battle-ready faction and use their agents to fight for control of a customizable board, which is set up individually each game. To win, agents must occupy valuable tiles worth victory points (VPs) or wipe out enemy agents or do both. Proxy Wars...
Proxy Wars is an expandable two-player game in a contemporary but slightly fictional setting. Players represent a battle-ready faction and use their agents to fight for control of a customizable board, which is set up individually each game. To win, agents must occupy valuable tiles worth victory points (VPs) or wipe out enemy agents or do both. Proxy Wars...
Players compete against each other the other each playing one of five clans of the PSI Universe. The aim of this strategic boardgame is to enslave at least 2 other Psi Clan Lords or control 16 planets throughout the universe's 5 dimensions. Each Clan begins with owning 10 planets in their own dimension. Each planet begins with no defense. Player collect up...