Humanity has defied the Abyss. The changes brought about by the Renaissance led men to question themselves, and among them, one had the revelation that salvation would no longer be achieved through faith. He, the Supreme Leader, founded the Order with the sacred purpose of reaching Heaven through Inferno, conquering the territory by force. Embodying the...
Tis the year 1861 and the snake oil trade is thriving. Thou art commencing a venture in the snake oil business and intend to establish a market stall to begin hawking thy own snake oil brand. As the business prospers, thou shalt need to improve thy stall, replenish thy stock, and sway influential figures to dominate and undermine thy rivals. Good fortune!...
You are a forest kami, ancient, powerful, and a friend and mentor to the foxes of the forest. Help your foxes improve their skills, play tricks on rival foxes and villagers, and earn the nine tails they need to ascend and become kami themselves. Each fox begins with one tail. If a fox gains a total of nine tails, it ascends and becomes a kami. The first...
Niner is a small bidding trick-taker for 2 players loosely based on David Parlett's Ninety-Nine. Both players are dealt a hand of 10 cards from which they must choose one card to act as the bid for the round. Among the undealt cards, the top card is flipped over to reveal trump. The trump suit acts as another bid. The player bid and the trump card together...
A turn based football tactics game in which you control your team of players in combination with using custom formations, team tactics and your hand of highlight cards, to defeat your opponent before the end of ninety minutes. This game is intended to replicate the excitement of match day in a turn based board game as you attempt to outscore your opponent....
Trick-taking card game for three in which players must sacrifice cards from their hands to bid the number of tricks they will take. It uses a standard deck of cards, shorted to 6 through Ace in each suit, plus one Joker. (A more recent version of play omits the joker.) To bid, lay aside three cards from your hand; the suit of those cards determines how...
Ninety Nine is a race to 99 points, with players scoring for both smart card playing and smart card discarding. The deck consists of cards numbered 0-10 in ten colors, with each player starting with a hand of six cards and fifteen cards in a reserve pile. Start two discard piles with a face-up card. On a turn, play one card from your hand into your...
[This adding game is not to be confused with the trick-taking game, Ninety-Nine.] From David Parlett's The Penguin Book of Card Games: Said to be a Gypsy game. Deal three cards each and stack the rest face down. Play goes to the left, but may change. Each in turn plays a face up card to the table, announces the total value of all cards played so far, and...
Nineveh, unlike any deck of cards in existence today, is a card deck system consisting of 67 cards and features more than 20 unique card games for 1-13 players. Resurrected from the ashes of the ancient wicked sin city of Nineveh, after the Babylonian conquest of 612 B.C., comes the root of all card games, the NINEVEH CARD DECK. This patent-pending deck...
Nineveh: No Mercy is a series of 5 card battles in which the player playing the red deck plays 2 cards, while the player playing the blue deck plays 3 cards. The higher total wins the battle. Nineveh: No Mercy is based on true historical events. Starting in 626 BC, a series of civil wars have weakened the Assyrian Empire, thus emboldening occupied...
Nineveh: Tug-of-War is a series of 6 card battles in which each player plays 3 cards each. The higher blue or red total wins! Nineveh: Tug-of-War is based on true historical events. After the death of the Assyrian King Ashurbanipal in 631BC, a series of civil wars ensued between his sons, Prince Ashuretli and Prince Sinshar, in a struggle for control of...