This game was originally published in the summer of 2001 as collectible game "Vortex", and was promoted with free demo-kits distributed to the hobby industry in the spring of 2001. "Vortex" used a clever connected-hexagons-as-board game system that would later inspire other games in the "hexagon mass as a board" category. From the FFG Website: Maelstrom is...
According to the Orkneyinga Saga, Earl Rognvald Kali Kolsson broke into the chambered tomb of Maeshowe, on Orkney, in AD1150. In AD1153, Earl Harald Maddadson and a group of his men sheltered there during a snowstom. The sagas tell us that Rognvald found treasure there and that two of Harald’s men went mad. When the Victorians opened the tomb in 1861, they...
He has arrived in the city. The best museums have to create a new exhibition made up of works by great artists that have been forgotten. Like a good adviser, you will have to assemble the best collection, in order to attract all the attention of visitors and onlookers, for which you will have to create a set collection of 8 pieces of art, in 8 rounds, with...
The Mafia has never been stronger: assaults, ambushes, and smuggling are happening throughtout the streets. But the police is not playing around! Infiltrated police officers will attempt to sabotage Mafia missions at all costs to show who's the real boss of the city At the beggining of the game, players receive secret goals: mafia or police. The first ones...
Bloody hands strangle the city. Beneath the illusion of sophistication there is ever a savage fight for power. As always, the law serves the greedy, corrupt politicians favor the most persuasive, and the local police and feds alike share the profits like so much sweet cake. As the head of your Mafia family in Mafia City, you struggle for control of the...
During setup, each player is dealt a 'Capo' card with a special ability. Then, each player is dealt three cards that represent three kinds of basic workers. The game has four basic workers and two 'specialist workers' (one of then works like a 'joker' that you can use as any of the basec one, and the other specialist is you 'right-hand' who help you with...
Mafia No. 5 is a thrilling card game for outlaws. Keep your products in your office, while you send out your subordinates to manipulate demand on the market. If everything works out well, you will make a lot of money, but if you draw the law enforcers' attention, you will be in trouble. Outwit your rivals and rule the dark city! —description from the...
In Máfia Submundo, players are divided into two rival mafia families battling for control of a crime-ridden city, while police officers infiltrate to save the population. Each player receives a secret role card determining their faction and special abilities. During the game, players use their cards strategically to eliminate opponents, protect allies, and...
Mafia Works is a card game for up to 4 players. Players take on the role of a crime boss in the animal kingdom. Players compete against each other to complete jobs that show up on the Victory Card track. When there are no more cards in the Victory Deck and Victory Track, the game is over. The player with the most Victory points at the end of the game...
First edition with new artwork and extra Flagships, Actions and Ship upgrades. Upgrades include; 2nd Gun (2 Shots without Direct Hit being played); Security Force to prevent Boarding; Turret Defense (cannot be targeted by Fighters/Bombers); Long Range Cannon (allow Ships to fire into adjacent zones).Angol:Mag-Blast is a space-themed card game in which each player tries to blast the other players from the universe. Each player assumes command of a race of beings whose powers are...
First edition with new artwork and extra Flagships, Actions and Ship upgrades. Upgrades include; 2nd Gun (2 Shots without Direct Hit being played); Security Force to prevent Boarding; Turret Defense (cannot be targeted by Fighters/Bombers); Long Range Cannon (allow Ships to fire into adjacent zones). Re-implements: Mag·Blast Re-implemented by: Mag·Blast:...
Game description from the publisher: The art of renowned cartoonist John Kovalic, coupled with the hilarious "Make a Silly Noise or Miss!" Blast Targeting System, makes Mag·Blast (Third Edition) the perfect card game for two to eight players, ages ten and up. This edition retains all of the fast-paced fun and powerful ships of the previous editions, and it...