L.A.M.A.: Drama is a print-and-play mini-expansion for L.L.A.M.A.. To setup, place the L.A.M.A. DRAMA tile in the middle of the table. When a player plays a L.A.M.A. card, they place one of their lowest chips onto the L.A.M.A. DRAMA tile (If the player does not have any chips, nothing happens). When a player places the fifth chip onto the tile, the...
Special Card for Llama The No Drama Lama is put in the middle of the table at the beginning of every round. Once you pass, take the card. If another player already has the card, take it from him. Only the last remaining player can't take the card. When the round is over, by usual rules (everybody has passed or someone played his last card), the owner of...
From the publisher: Who you are? You're a breeder! Become a llamaherd of your llamas, alpacas and guanacos - choose animals by their common characteristics and herd the flocks to get the points! Beware of malicious ducks - they will gather to hinder you in achieving the goal. Use the help of benevolent Dalai Lamas and cunning llamarustlers - but beware! -...
The Lamplighters is a funny, fast paced game of worker placement and deck building. Each player controls a faction that using hired force, has to take up on city contracts and service the lamps on the designated street. Be it that they need to repair a lamp, or just refill it oil reserve, at the end of the night, they get paid depending on how many lamps...
As a tactician amid the chaos of the warring states period, deploy Samurai you've enlisted and make battle formations with them. Completing formations boosts Morale and Rewards. As your Morale rises higher, you can summon more soldiers, also call your support unit and strategists. Even with samurai soldiers sent by others, win as many Rewards as possible...
Lancaster & York is a card game simulation of the War of the Roses in England 1455-1485. Players accumulate troops and noble supporters by recruitment and intrigue. The losing side attempts to start a revolt to bring the King to battle. Winner of the battle becomes the new king and starts chopping off Heads. Players share a common deck. Win by remaining...
From the publisher: A card game in which players will find themselves fighting against each other, as powerful landlords of the middle ages, to expand their dominions. Your army may not be the only way to lead you to the victory, your skillful merchants and the loyalty of your townsfolk may be the key to achieve power. A difficult game for hard-core...
Land of Clans is a confrontational pattern building and hand management game, set in the medieval Scottish highlands. All players try to build castles on land they claim, and the game ends when someone has built four of them. Castles of different sizes score differently, and the winner is the player with the highest total score. Often the winner is the...
A board game of industrial growth in the 19th to early 20th century. Players manage their income level and money to gain cards to build canals and railways and construct industrial buildings at city sites. Additional points are gained for connecting routes to export sites and for bidding to be Mayor of a city when it is completed. Anything can be traded...
Land of Rivals is a confrontation game inspired in a fantastic world called Khaos, where players command creatures of different factions. These creatures need some energy from their world to live, but the source of energy is consuming, and so their lives...But they had discovered that if they fight against each other they can take up the energy from their...
Description from the publisher: Centuries have passed since the great city of Lux disappeared into the sky. Since then a force known as Tenebris has enveloped the seven kingdoms of Telios in darkness. After an endless age of war humanity was on the verge of destruction — but just as the last light was fading away from the land, when humanity was on the...