Final Strike is a competitive deck forging game, where players strategize for position, fighting for the glory of defeating enemies and earning the glory that comes with dealing - the Final Strike. All players start with the same starting deck, and will shuffle and draw a hand of 5 cards to begin the game. On any given players turn, players MUST play one...
John Carter, a civil war veteran, unexpectedly found a gateway to Mars and became an unwitting space explorer and hero. You live in 2089, the year a distress signal from deep space revealed a shocking surprise - that same John Carter is still alive. After finding another gateway, this one through both time and space, he has found an unknown world and sends...
The villagers of Summer's End are preparing for the coming of Malwinter — a strange and legendary season with the harshest snows and deadly cold. Take control of a new generation of explorers, the most valued members of Summer's End who go out every day in search of food, materials, or other resources that the village uses to survive: Narii, who believes...
Lichen's Landing is a campaign-driven expansion for Fire for Light that includes five new chapters. During each chapter, you set up a new scenario with new enemies and objectives. Most importantly, players are given choices that will change the outcome of their games and give them access to different rewards or shape future chapters differently. Lichen's...
Red Water Depths is a campaign-driven expansion for Fire for Light that includes five new chapters. During each chapter, you set up a new scenario with new enemies and objectives. Most importantly, players are given choices that will change the outcome of their games and give them access to different rewards or shape future chapters differently. Red Water...
"Fireball! Fireball! Fireball!" is a light card game of magic mischief. Mages hurl spells at each other in an attempt to defeat their opponent with superior spell casting. With their lightning reflexes, seconds feel like minutes - making them able to block incoming attacks with their own spells. All players starts with three Fireball cards and get to...
This promo adds three grey Joker bricks to Firenze. At the beginning of the game, place them into the bag with the other bricks. A Joker can be used in place of a brick of another color. You cannot start a Tower with a Joker, but you may use one to extend a Tower of any color. Joker bricks may not be acquired by trading in phase 2, but they can be acquired...