In Troyes, recreate four centuries of history of this famous city of the Champagne region of France. Each player manages their segment of the population (represented by a horde of dice) and their hand of cards, which represent the three primary domains of the city: religious, military, and civil. Players can also offer cash to their opponents' populace in...
This is the Turku version of the Kaupunkipelit (City Games) series. The southwestern city of Turku is the oldest city in Finland (founded 1229), was the capital before Helsinki until 1812, and still is the 6th largest city and the hub of the 3rd largest metropolitan area in the country, the capital of it's region, and an important seaport with shipyards....
The board shows the ancient Mediterranean area from Lebanon to the straits of Gibraltar. Each player receives a number of ships and cities. The map is divided into rectangles. Four starting rectangles are chosen by drawing location tiles. These areas are allocated one of the four differently colored types of empire counters. Each turn, players can play...
From the turn of the 20th century, Chicago's Union Station rose to prominence as one of the busiest and most used train station hubs in the United States. At one point, five railroad companies each owned stock in the Chicago Union Station Co, collaborating to build the greatest train station at the time. Union Station is a quick-playing cube rails game...
A Hybrid Fantasy Civilization RPG that plays 1-10 players. Verrago combines traditional board game mechanics, light legacy mechanics with Table Top Role Playing Games. You will be using magnetic pieces on a globe that acts as a new form of game board, called Vaeya, A mysterious planet layered in stories and magic. Play as any level of political unit :...
Develop industry in XIX-XX c. Vilnius through different eras: rivers, rail and modern. Each turn player will draw limited resources from the bag, and use them to build factories. Besides victory points factories allow to get production needed for other factories, to fulfill orders and long term projects. You can use factories of your opponents to help...
Vox Dei is a strategy board game in which players manage rival Cults. Recruit cultists, devise devious plans, and puppeteer your way to victory! Cruel Competition Vox Dei is designed to not only let you play as a shadowy overlord scheming in the dark, but to feel like one. Being a Cult Leader is no easy task: engulfed in an atmosphere of cautious distrust...
Wall Streak is a board game where players take on the roles of investors, competing against one another to become the king/queen of Wall Street. Players accomplish this by having earned the most victory points at game's end. Victory can be earned one of three ways, buying company's (worth 5vp's for each owned at game's end), accumulating money (worth 1vp...
Wield mighty waves and crushing sand to build your gateway to Atlantis before your opponent! Heavy strategy is required to outwit your opponent - choose to attack, fortify, or build - or combine different actions, and every choice determines what cards you draw; populate each bridge section with a war card to allow attacking your opponent's gate or to...
While Canadian publisher Somerville clearly licenced the name Easy Money from Milton Bradley, it published a very different version of MB's 1935 game during WWII and for a short period of time afterwards (dropping the word wartime from the title). The Monopoly-like mechanics are the same: roll and move, buy properties and businesses and make money. In this...
In Westward Ho! Two to six players take the role of powerbrokers building the American west, from 1848 through 1881. In each turn players take actions to move pioneers into new territories, build railroads, rake off profits from new industries, and other actions. There’s plenty of action, with the US cavalry, Indians, militia, and famous outlaws all...
In Who’s The Boss, you compete with 1-4 other players (assisted by a non-playing banker) to roll and move around three concentric tracks, with the aim of having the most money at the end of the game. You have to try to get promoted to the inner tracks in turn, either by landing on the correct square, drawing the correct chance card, or collecting a set of...