Modern Wonders is a fan print&play expansion for 7 Wonders. Created by and with cooperation of top ranked players from Boardgamearena.com ladder. This expansions aims to provide variety, while maintaining great balance. It uses some concepts from 7 Wonders Cities expansion. Regular update balance patches are scheduled to provide the best experience for the...
Both a strategic and tactical game, requiring the Japanese player to attack, but allowing him to make up to 2 false alarm games, to try to drive up the US player's "precaution" victory point concessions. He will also need to choose armor-piercing bombs or torpedoes for his Kate squadrons and to decide the waves' targets: battleships (and/or Enterprise, if...
GAME SYSTEM This entry is to allow for discussion/rating of the game system as a whole. It is not for a specific product or release. Versions will appear on the individual item pages. 9DKP is a Trading Card Game (TCG) for 2 players, that takes place in the 9DKP universe that was created by world famous, toy designer Erick Scarecrow. 9DKP eschews complex...
9DKP is a Trading Card Game (TCG). It has three starter deck options for players new to the game: Zombie, Kat, and Survivor. Each deck plays differently than the others and is composed mostly of the deck's cover faction. Starter decks also include a paper play-mat that makes learning the game easier, a paper counter to track Health Points and DKP, a custom...
Each player has 9 stacks of 4 cards. The goal of the game is to play every card in your 9 stacks. The play style uses some common techniques, such as matching the color or text of the previously played card, but has a number of interesting twists. A unique element of the game is that every number card played causes all players to switch to that numbered...