The perfidious game of confrontation in which two players steal words and time from each other. The Game In Brief: The letter-tiles are blue on one side and red on the other. One player enters words with the blue side up, the other with the red side up. At each move the object is to take the lead and end up with at least one more tile on the board then...
In this game, Penguins and Ice Bears meet for the very first time to hunt red Rubies, because, you know,they’ve totally never crossed paths before thanks to the whole North Pole vs South Pole thing. But don’t overthink it. They meet, and frankly, I have no idea how it happened either. Also, the Penguins have a bit of a thing for blowing up parts of the...
Each player gets 17 figures: 12 soldiers, 3 officers, 1 general and 1 leader. At the start of the game the leader is placed on the half globe and the general on space e or f. The 3 officers are placed on the 3 spaces beside the general. The soldiers go on the 12 spaces in front of the officers and general. The goal of the game 1 to take the opponents...
Fire and water! These two elements fight for supremacy in Ignis, and round by round players shove a piece into the playing area, trying to push off an opposing piece. If you use clever tactics, you might even finish off an entire row in one go! Which will win in the end: fire or water? The 6x6 game board starts with eight tiles of each player – one being...
Two players take turns in covering the Nile valley with silt. The chessboard has 7 x 7 squares. On their turn, the player places a tile that covers two adjacent squares on the board. Tiles cannot be placed on top one another. If the player is unable to lay down a tile, the game ends and he loses the game. This board game is a themed version of a...
The conflict between the Greeks and Trojans in the four days described in detail by Homer, including Achilles' departure. A turn is 1 hour, 10 turns per day. Includes: 26x38" mapboard (5 pieces) 51 counters (23 Trojan, 28 Greek) 10 page instructions in 4 languages: Italian, French, English, German 2 (identical) turn record tracks Rated Difficulty Level 1...
Suns and Moons is an abstract game consisting of only 12 playing cards. Each card is numbered from 1-12 and is divided into 4 quadrants. One player plays as suns and the other as the moons. The cards quadrants have either suns, moons, or stars, with the stars serving as victory points. The game lasts 3 rounds. In each round, players are dealt 2 cards each....
The players must fly from the starting point to the destination airport. Each player chooses their own route. They have several options and must try to find the most convenient route. The first player to arrive at the destination is the winner. Players can also agree not to land at the destination airport, but to simply fly there and then return to the...
Implo is a finite territory game for two players: Black and White. It is played on the intersections (points) of an initially empty square grid (board). The recommended board sizes are between 6×6 and 10×10 points. Each player must have access to a sufficient number of stones and markers of their own color. DefinitionsIn these rules, "adjacent" always...
Two players take turns placing only corner jigsaw pieces to score points in this abstract strategy game. Both sides (front and back) of the jigsaw piece can be used and the piece can be rotated. An unoccupied square can lose its ability to become occupied by a corner jigsaw piece and the other placement rules are intuitive and simple. At the end of the...
Incorrect Checkers is a game born from the wrong setup of Checkers (Draught). Although it bears the name of Checkers, there is no capture, and the aim is to reach the goal while jumping other pieces like in Halma or Chinese Checkers. In this game, friendly pieces can be jumped over at any time, but only one opponent piece can be jumped over during a turn....