You are a dwarf and you are digging a hole, not just any hole, you are digging a mine. Along the way you will find treasure, hopefully enough to make you rich; but no promises. Pay attention to where treasure is as you dig deeper and deeper into the mine. Everyone can be a miner in Card Caverns! Card Caverns is a solitaire roll and write game, that uses...
Cardoku is a head-to-head Sudoku game using Tech Decks, modernized decks of playing cards. Players divide into two teams. Each turn, players/teams draw a card, then play a card. If they have no cards in their deck, they have additional options open to them. They can move a card or swap two cards. The game ends when either all players have no cards in hand...
Cardopolis is a solo or cooperative game where you as mayor (or co-mayor) are responsible for guiding the growth of your city to be the biggest, best city possible while protecting it from disasters! The game is played in two Stages: - Town stage - City stage During each stage, you will draw cards, play zone and building cards to grow your city, and...
Carnac ár: 7 890Ft. Egy tábla, két játékos, huszonnyolc torony, végtelen szórakozás! A játékosok egyesével teszik fel a két színű menhireket a táblára, és megpróbálják úgy eldönteni őket, hogy minél több egyszínű, összefüggő területet, vagyis dolment alkossanak. Akinek a játék végén több dolmenje van, az nyert, de vigyázat! Ha döntetlenre áll a parti...
Carteso is a finite territory game for two players: Vertical and Horizontal. It is played on the intersections (points) of an initially empty square grid (board). The suggested board sizes are between 9x9 and 13x13 points. Both players must have access to a sufficient supply of stones in two colors and vertical and horizontal markers. Carteso was inspired...
As the old powers surrounding your Home City look hungrily at controlling the mysterious Silk Road, innovations in harnessing wind and water offer your Culture a chance to connect this wider world of trade partners first. Start a new age of exploration for fair trade, to leave a different legacy than rapacious colonisation. Race your Adventurers out with...
The map on the game board represents an area of a country divided into thirty six sectors. In one sector there is an assassin waiting to commit a terrible crime. Players move around the board only to adjacent sectors or they may remain in the sector they are in, collecting information, checking out sectors - and finally, by shrewd deduction, determining...
Castles by the Sea: Riptide Expansion introduces a new mechanic to the base game. The Riptide Expansion is played exactly like the base game, but with one addition to the Hazard step. At the end of each player's Hazard step, they must roll the Tide Die and move the tide around the board! This expansion can be mixed with the base game components, and...
What kind of monarch could you possibly be without a proper room to celebrate the glory that is you? Fear not for the Lords of Bezier have delivered room schematics of such divinity to make you weep with antici... CONTENTS 1 Wine Tasting Room 1 Book Nook 1 Time Out Room 1 Sax Serenade Room 1 Ruby Ring Room Rooms from the Promo Card Pack 1 were designed by...
The King has commissioned a magnificent Castle that will span the ages. The ones who build it will be blessed with riches, power, and Renown for all time. This is where you come in. To build a Castle require workers, and your Guild is ready to answer the call. You are one of the few, the clever, and the devious, who aims to scheme and expand power by any...
In CastleScape: Gates and Guilds, the world of guild competition and castle construction expands into new realms of challenge. Building upon the foundation established in the original CastleScape game, this expansion introduces an array of new features, including the introduction of the ability to build "Gates", as well as an assortment of new cards and...