The board consists of a starting zone for the figures (numbered 1-6), a space that is a hospital (where a piece goes when it is attacked and loses) spaces where a piece is protected, and spaces where an attack may be made to an adjacent space (determined by the direction of the arrow). Players roll to see who goes first. That player then selects a figure...
Get ready to lift the anchor and sharpen the saber. The battle for the Hegemony of the seven seas is about to begin. Impersonate one of the four power-hungry captains and lead your ship to the archipelago chosen for the challenge. Create your winning strategy and hit your opponents with cannon shots to conquer the coveted Black Bones title. Everything is...
A blackbox is a device, system, or object which can be viewed in terms of its inputs and outputs, or transfer characteristics, without any knowledge of its internal workings. Its implementation is "opaque" – or black. This kind of system may exchange matter with its environment. The term originates from military signal engineering and originally designated...
Blade & Bow is a moderately complex game depicting combat between ancient armies with the goal of showing the evolution of infantry combat from the adoption of the Greek hoplite formation through the Roman maniple and cohort. Two players take control of historical armies to see how well they might fare as compared to their historical counterparts. In what...
From the Invisible City Productions website: Looking for someone to shove? Strategize in Blam! with two to four elbow-room seekers. Object: To push high-scoring pieces off the board and add them to your treasure chest. You Need: A chessboard. One stash of Icehouse Pieces for each player. No stash may have the same color as another stash. On your turn...
This game is somewhat similar to Milton Bradley's Pathfinder; it also has each player create a maze and then try to solve the opponent's maze by moving through it and being told when walls are encountered. However, in Blind Alley the wall pieces come in a variety of shapes, each of which is a different color. When your piece hits a wall you are told what...
Twenty blocks move in a board of forty houses in order to block the movement of the other twenty of different color. Initially each house is filled by one block; these are aggregated forming larger pieces that when moved to empty houses are divided into two smaller ones. The same movement rules result in different paths when applied to the various sizes of...
Described on-box as the "Beat the Barrier" strategy game. Players each have 2 pawns, 9 green walls (which are placed vertically), and 9 blue walls (placed horizontally). Pawns start on the color matching them, which are 4x4 squares in on each of the four corners of the 11x14 board. The object is simple: to get one of your pawns to a starting spot of your...
A fan, portable, easy-to-learn game where you block your opponents movement to be the last one standing. DESIGNED, MODELED, and 3D PRINTED by 12 year old Nate Denham. Players begin with their pieces in the corners of a 6x6 grid. Play begins with the youngest plyer and continues clockwise. On your turn you must complete 3 spaces worth of movement without...