A strategy game using small plastic figures representing strategic bombers, fighter bombers, fighters, AA missiles, and "long distance" missiles. Although the cover art depicts a dramatic B-25 bombing mission from World War II, the pieces and artwork on the mapboard reflect aircraft from the sixties, and the aircraft playing pieces are jets. Played on a...
Aircraft, Battle Force (ABF) is a naval wargame that overs the Solomon Islands & Coral Sea battles & Guadalcanal Campaign of 1942. Each player plots their task forces movement for 3 days (14 hours long) and 3 nights (10 hours each), and also each day’s air searches (time of launch, duration & direction), and also any air strike missions that may result...
Period of Warfare covered War in Africa 1955 to 1990. Peter Pig games always cover a narrow period in order to capture that period. Thus the most important aspects of that war can be modelled and the less important ones piled into the general mechanisms. Scale Each square = 120 metres. Each model figure represents 6 real soldiers. Each model vehicle...
Each player gets 14 numbered tokens and places then on the corresponding spaces on his half of the game board. Movement is one space in any direction. The players move to get their tokens on the corresponding spaces on the opposite side of the board (mangers). Opposite tokens may be taken by jumping over them to an empty space. Tokens that are already on...
Alabín is a game that will challenge your memory. Discovering three relics hidden beneath the tiles of an ancient palace will be a challenging mission. Sharpening your memory, paying attention to spatial location and observing the movements of other players will be the skills necessary to achieve the objective. Alabín offers a fun gaming experience that...
Alaria; Valor and Company is an indie Table Top RPG, that offers a fresh take on the traditional TTRPG experience. It features Alaria, an original adventure setting introduced through a brand new RPG system named Valor and Company. Alaria; Valor and Company is a high strategy TTRPG that encourages teamwork, planning, discovery, and adaptation. Heavily...
This volume presents the rules of one of the first real wargames developed in Italy. At first it was played at the A.R.G.O. (Roman Association of Operative Games) and then, in the '70s, it was slowly presented, piece by piece, on the defense magazine Esercito e Armi - Interconair. At last it was published as a book by the Italian editor Mursia that had a...
Published in Games Magazine in September 2008, Alfred's Wyke is a two player game where one plays the Builder, the other the Destroyer. Square tiles are place in 2×2 plots that are arranged on a 4×4 grid (except for one pair of opposite corners that start with just 3 tiles). The Builder tries to build up two-story "houses" (2×2×2), while the Destroyer...
The game was conceived by Aldo Spinelli in 1989 and develops on a chessboard of 4 squares per side. Each player has a traditional six-sided die, which is moved from one square to another in an orthogonal direction, rotating on an edge of his choice as many times as the value expressed by the top face. The dice can change direction after each rotation and...
Alien City is a game that is set in the far future and concerns the building of a city on a newly colonized world. Society in this distant time is divided into four powerful guilds. These are the Energy Guild (symbolized by a red sun), the Synthesis Guild (symbolized by a blue fountain), the Control Guild (the most powerful guild of all, symbolized by a...