A postcard sized wargame set in the Italian campaign of world war one. In 1915 Italy entered the first world war to fight Austria- Hungry over control of Dalmatia. They thought that it would be easy to push to Trieste. They learned quickly what every other country was learning, that war in the 20th century was slow and horrible. To Trieste! is set in one...
North Africa, 1942. The burning desert sands witnessed the fiercest tank battles of World War II. Imagine yourself commanding a squad of tanks and tank destroyers. Do you think you are more adept at tactics and strategy than your opponents? On the battlefield you will be able to prove it, because the action already begins with Tobruk. 90's Argentinian...
TOCOSOC is a geometric abstract strategy board game played on an 11x11, 15X15 and 19x19 spiral dot grid with zero lore and pure tactical depth. Utilizing dice and an army of identical soldiers, the game features a highly unique mechanism: dice rolls dictate where your pieces are born (spawn coordinates), but player strategy dictates where they go. You roll...
A tactical skill game for two players. Each side has a team of lions, jackals and mice. The animals meet randomly and, as the game field changes, they must win through thanks to their tactical abilities. Winning relies not on taking away but covering a piece. The top piece reveals the owner of a stack; all the rest underneath are “gobbled up”. It’s...
Tomb Robbers and Temple Raiders plays out a clash between two groups of treasure hunting robbers and raiders amongst the temple ruins of Egypt in the 1920s. All men on both sides move by the knight's move (x1 or x2) and capture by alignment. Secret passages allow an extra degree of movement across the board. Two levels of win depending on whether the...
A dice game described in the premier issue of Gameplay Magazine (February 1983) played on a 7 square by 14 square board. The dice are not rolled, but instead moved around the board as pieces. Each player starts with six dice. one of each pip-strength from 1 to 6 in opposite corners of the board. Pieces move horizontally or vertically the number of spaces...
Toot Toot is a game about hoplite battles of Ancient Greece. Players arrange their available units, assign them orders (move, attack, hold and like) and then begin the game. Assigned orders can be changed throughout the game but it is meant to be not guaranteed. Each order mode comes with certain restrictions that limit what units can (or even have) to do....
In Top Cap, each player starts with four bottle caps in their color on a 6x6 grid; the corner of the grid closest to them depicts a bottle in the matching color. On a turn, choose one of your bottle caps, count the number of bottle caps of either color that are on adjacent spaces (whether orthogonal or diagonal), then move that bottle cap exactly that many...
Kairó nyüzsgős piaci életébe tekinthettek bele ebben a játékban. Ha ügyesen csalogatod a vevőket a standjaidhoz, sok pénzt hagynak majd ott. A pénzből fejlesztheted kiállító területed szépségét és nagyságát. Könnyű stratégiai játék, családi vagy bevezető játéknak és kezdő játékosoknak ideális.
Kairo társasjáték 5000 Ft-tól! - 3 felhasználó árulja ezt a játékot!
An abstract game played on a 2D board in a 3D area control environment. Originally designed as a teaching tool for advanced mathematical applications in biology. Now a challenging mobile strategy game for 2 or play in solo mode; your intuitive versus your analytical mind. The goal is to surround your opponent's play pieces and flip them to your color...
Total Order: It Takes 2 is a two-player abstract strategy board game. The game requires that you have light knowledge of mathematical logics and relationships. The game is designed for all ages; thus, it maintains an E rating. Players must work with each other in order to make mathematical sequences across a board. The game is a test of patience, analysis...