Place the termite mounds on the empty gameboard. The first playing piece also brings the meerkat into the game, and from its position it always looks horizontally and vertically in all four directions - but never over one of the termite mounds! You cannot place pieces on the spaces it can see! However, a termite mound blocks its line of view and you can...
Surround! is played on any kind of grid; six example grids are provided including standard square, hexagonal, and triangular grids. On a turn a player colors in one grid space. The object is to completely surround any connected group of spaces of the opposing color (including just a single space) with your own spaces and/or the edge of the grid. Spaces do...
A dungeon crawler tile based game that can be played solo or co-op with fellow wannabe survivors! Embark on a spine-chilling journey through ancient tombs, where every turn could be your last. Face off against 35 different terrifying cryptids in this survival horror board game. Whether you brave it solo or team up in co-op mode, the challenge is...
スシヅメ (SushiZume) is a tile placement game from Japan, making sushi for victory. If you eat the wasabi, it's over! A quasi-abstract game where you fight with the sushi you make! This is a game for two players. You place or move your sushi on a 4x4 board, and win if you surround your opponent's gyoku (omelette). Stack the Tuna, Octopus and Shrimp tiles each...
IntroductionSwack is a finite territory game for two players: Black and White. It is played on the spaces (squares) of a square board of any size. At the start of the game, all squares of the board are covered with black and white pieces in a checkered pattern. On odd-sized boards, the center square is occupied by White. Additionally, each player must have...
INTRODUCTION Swaptimum is a two-player game played on a square board of any size, initially empty. The two players, Red and Blue, take turns placing their own checkers onto unoccupied squares, one checker per turn, starting with Red. Passing is not allowed, but if you don't have an available placement, your turn is skipped. Mark Steere designed Swaptimum...
This light hearted game was an inspiration for RoboRally where players plan out their actions simultaneously and then resolve them. The game is played in one of two locations - a tavern or the deck of a ship. Players can topple tables, throw mugs, swing on chandeliers, and yank carpets. There are rules for being stunned, taking damage, and using a variety...
Swish is played on a 8x8 board using two pieces per player and 19 neutral pieces. The object of the game is to capture ten of the neutral pieces. The players' pieces are placed anywhere on the outer edge of the board and the neutral pieces anywhere not on the outer edge. However, the player setting up the board does not have to place all the neutral...
The objective is simple: Be the first player to arrange four of your game pieces in a two-by-two square. But winning this clever two-person game requires both a keen memory and cunning strategy. There are 10 total player pieces: 3 orange, 3 green, and 4 two-color pieces. Setup: Turn five of the pieces orange side up and five pieces green side up, which...
This family board game turns every night into a fast-paced culinary duel of wits. Plunge into the challenge of flipping tiles and aligning patterns as players bluff, strategize and outwit each other on the delectable grid to win big. Perfect for 2-4 players, the game dishes out flavorful and vibrant fun that keeps everyone coming back for more. Feast of...
Sylvan Tactics is a fantasy strategy board game that combines the tactical depth of chess with the dynamic decision making of a card-battler. Two players command armies of woodland creatures, maneuvering on a standard 8×8 chessboard while playing cards from a shared deck. The objective is simple: Defeat your opponent’s King by reducing their health to...
絑々 (syusyu) is a 2-player abstract strategy game from Japan (the theme is lipstick pieces). At the start of the game, each player selects their six player pieces one by one. They have already received a card which restricts the placement of pieces, and so must select pieces from the pool to help their intended strategy. All pieces are visible to each...