Splinter Quad is an abstract strategy game for four players, and a variant of the two-player game of Splinter. The object of the game is to knock out your opponents' kings, rooks, bishops and pawns while protecting your own pieces from enemy attack. Each player starts the game with 4 types of pieces – 1 king (star), 2 rooks (squares), 2 bishops (crosses)...
Spora takes the concepts like group, liberty and territory, known from territorial games like Go, and adds support for stacks. Stacks can sow their pieces to adjacent intersections, capturing enemy pieces or supporting near friendly structures. The total number of pieces is limited, so players need to manage their finite budget to reach endgame controlling...
Spy is played on a 11x11 grid with 20 spaces designated as cities. There are five tiles in each of four colors, numbered 1-5, which are randomly placed on the cities at the start of the game. Each player has four spies: one large, one medium, and two small. On a turn a player either places a spy on an empty edge space or move a spy any number of empty...
In Spyre, you are an urban developer, building a modular city to bring honor to your country and glory to the investors who fund your construction. Together, players will build the city of Spyre higher and more opulent, but only one will come away with the glory. Each turn, players build a 3D block from tiles that will become a segment of a building. Then...
スパイスピン (SPYSPIN) is a two player game from Japan. The Cold War has begun, and Eastern and Western spies roam the city, trying to outwit and capture each other. The players have four spies, with each tile showing an innocuous, innocent side and a revealed spy side. The tiles each have different patterns of movement, and these are also varied on the...
Another implementation of the traditional game of Dots and Boxes. In this instance, the game plays out on a cross-shaped board. On a player's turn that player adds a "fence" to the board. Whenever a player's fence-play finishes a full square around a box, that player claims the box with a token. The game continues until there are no further moves, and the...
1968 Squaresville strategy game from Cadaco. Components: - 200 wood markers, - 200 wood playing pieces called sticks (to form the edges of the boxes) - 1 Game board with a grid of 10x10 boxes Object The object of the game is to score the most points. There are 14 squares with gold centers that score double points. so the whole 10x10 board is worth 114...
A game based off the old childhood game of Connect-the-Dots, but played with single, double and triple-point squares to enhance a level of strategy Complete as many squares as possible by filling in all four sides of a square with pegs while trying to give your opponents as few squares as possible. The player with the most points (not necessarily the most...
A Sudoku variant on a 9 x 9 spaces grid. Players may move their pawn (numbered from 0 to 8) one space onto an adjacent vacant space, if in the column and row and 3 x 3 zone this number is not present yet. The player who first has 5 of his pawns in the indicated area (varies according to the number of players) wins. Variation 1: You must have 6 instead of 5...
Sque-e-e-eze Play is played on a 7x7 square grid. Players begin by each making a (different) mark in any space. On each subsequent turn, a player begins at their last mark, moves any number of empty spaces in any straight line, and places a new mark in the end space. (The previous mark is crossed out.) The object is to end on your opponent's last mark (an...
IntroductionSquer is a drawless connection game for two players: Black and White. It's played on the intersections (points) of an initially empty square board. The suggested board sizes are between 5x5 and 8x8. The top and bottom edges of the board are colored black; the left and right edges are colored white. DefinitionsTo flip a stone means to replace it...