Each player has 15 soldiers, 4 tanks, 2 planes and 1 commander. The commander is placed into the capital city (marked with a flag). The other units are placed anywhere within the first 4 rows in front of each player. The different units move and capture in different ways. Spaces marked with a square may not be entered and spaces marked with a "x" are...
In a retro-futuristic reality, renowned scientist James Watt, known for his revolutionary inventions, embarked on a new and mysterious journey. In his laboratory, full of gears and glass tubes, Watt developed an extraordinary machine capable of exploring the deepest recesses of the human mind during sleep: the "Máquina dos Sonhos" (Dream Machine)! A...
Market Mayhem is a simple Fighting Fantasy-inspired boardgame published in Warlock (Issue 3 - Volume 1, Number 3). The game takes place in the marketplace of Port Blacksand (the city of thieves in the Fighting Fantasy universe). One of the players is chosen to be the gamemaster, each of the other players is given a character with a secret objective. The...
It has been years since colonization! Mars now has an atmosphere and your team is moving full throttle to build cities! Tear-a-Form on Mars is a “Speak-and-Write” variant on the Roll-and-Write genre. In Tear-a-Form on Mars, players are building a utopia on mars! In Tear-a-Form on Mars, each player will be managing two private grids which represent two...
The various pieces in the game are worth different units of value, so, for example, a general is worth 10 units, a cannon is worth 7, and an ensign is worth 3. By alternately rolling three dice and calculating the resulting rolls, it is determined how many units of figures each player can bring onto the battlefield and how quickly they can advance. If a...
"Board & card game for 2 players. Battle between a Band of Martian Cloudships and a British (Victorian) Expeditionary Force." "Alternate Fantasy Universe circa late 1800’s. Abstract skirmish level aerial combat. Each figure represents a single Ship (unit). Note: Vessels achieve weightlessness by carrying quantities of distilled Essence of Ether. Victory:...
A 5th Martian Coaster with black squares and gray arrows is a special promo card that allows for a 5 player game of the Looney Labs game. Martian Coasters is an Icehouse game playable with a single Treehouse set, a set of Martian Coasters (each with a colored 3x3 maze printed on it), and a standard d6. The coasters are arranged in a square and the pieces...
An ancient legend says a great pirate treasure is buried on the island of Martinique. Pirates would have attacked various merchant vessels, confiscated their loads and eventually sunk the ships. Afterwards they would have brought the stolen jewels, objects and coins to the island to bury the treasure over there. Many have tried to find the Lost Treasure...
Marvin is played on the intersections of a checkerboard which form a centered, odd size square such as 5x5 or 7x7. The board starts out empty. Two players, White and Red, each have sufficient checkers of their own color. Players will always have a move available and must make one. Passing is not allowed. White moves first. PlayPlayers take turns adding...
Break the code and prove yourself to be the world’s greatest detective. In Master Detectives: Code X, players take on the role of one of various master detectives that have gathered to determine, once and for all, who among them is the greatest detective. Each detective compiles a secret code for one of their opponents and tries to decipher their own code...
In Masters to Mythics, as practicing prestidigators, you will work to become a master magician. In this game of semi-simultaneous play, the players utilize the skills of their Master mentors to manipulates their own 3x3 grid of discs in an attempt to complete patterns to emulate the Legends and eventually rising to the level of the Mythics. Hone your craft...