A board game with a thrilling, mysterious atmosphere, set in an isolated medieval village. Limited communication becomes a tool of manipulation, and survival depends on developing effective methods of information exchange and conscious observation. Every player holds a specific role within the village - but is everyone truly who they claim to be? One or...
Climb the social ladder to conquer the Throne! Among the 13 Characters in the game (plus a Jester), placed in the floors of the Castle, each player has his 6 Favorites… secret, of course. On his turn, a player simply moves a Character up one floor. If the Character reaches the top, the throne room, the players vote: a unanimous Yes and the Character is...
Vox Dei is a strategy board game in which players manage rival Cults. Recruit cultists, devise devious plans, and puppeteer your way to victory! Cruel Competition Vox Dei is designed to not only let you play as a shadowy overlord scheming in the dark, but to feel like one. Being a Cult Leader is no easy task: engulfed in an atmosphere of cautious distrust...
Face off in a unique election campaign. Bribe your fellow players, buy power or instigate an insurrection. Everything for the victory! This card game has three phases in which you must first use your financial resources wisely in order to get the most votes in the final ballot. A variety of mini-games that even integrate your mobile phones provide a varied...
A card-based party game where you find out which of your friends “does their own research”. Each round two cards are chosen from the "Headlines" deck and read out loud by the "free thinker". Players decide their "truth" by voting whether the headlines are related by a "conspiracy" (something clandestine), through "capitalism" (something normal), or if it...
In Wandering Earth: Road to Survival, as a team leader, you need to be vigilant at all times, check detector data, deploy your team, find ways to protect your team members, and bring them to the nearest bunker entrance as soon as possible. The great changes in civilization brought about by the disaster have caused tremendous changes in the thinking of the...
"The fragile peace between mages has always been kept by the legendary WarMage of High Bastion. From the Stone Seat, the authority of the WarMage over the mages of Elerania has been absolute and unchallenged for decades... until now. Now the WarMage is dead, the world of mages is in chaos, and the Stone Seat stands empty--waiting for the most ambitious...
BUILD YOUR GUILD. SLAY MONSTERS. TAKE THE THRONE. WarRift is a competitive and cooperative tabletop deck-building game with a focus on player interaction. Your guild competes and slays the invading monsters to save the Kingdom of Nayvar and take the throne. WarRift brings fresh mechanics to the genre, like each player having their own signature buy-pool...
In 403 BCE, the three clans of Han, Zhao, and Wei partitioned the State of Jin. The final edict of the Zhou Son of Heaven tore away the last shred of dignity from the Central Plains. For two hundred years thereafter, the feudal lords ceased their pilgrimages to the royal court; blood-oath alliances were torn apart the moment they were sworn; new laws took...
From 1563 to 1598, a civil war raged across the kingdom of France, involving all neighbouring countries. It pitted the last kings of the Valois line, the Protestants Huguenots and the Ultracatholics League. Part diplomacy game, part wargame, The Wars of Religion let you remake history. Each turn, you will use your supporters at court to improve your...
Watch the Skies is a strategic, political, and diplomatic megagame where dozens of players manage nations, international organizations, and secret forces in a world facing a global crisis. Each nation is governed by a group of players, each assuming roles such as: Politics Military Science Diplomacy During gameplay, players must: Negotiate and sign...
Atlantis is in turmoil. Leaders of the most powerful Houses are in constant conflict, vying for control of the city Lately, their focus has turned to the Council of Elders, an ancient institution that rules Atlantis from the shadows. As the head of one of these Houses, you will need to send out Agents to try and persuade the Elders to ‘see things your...