Terra de Castells (Land of Castles) is a strategic board game of ambition set in the borderlands of medieval Catalonia, where players compete to conquer castles and secure their legacy across the territory of the Spanish March. In Terra de Castells, two to four players assume the roles of rival lords striving to expand their domains by controlling...
Terra Lìbera is a board game inspired by the ancient history of Sardinia. It wants to convey, through a game experience, the social transformations of the peoples who inhabited Sardinia through Nuragic, Phoenician, Punic and Roman times. Players go through history by living it in a game, looking for resources and being careful not to get enslaved. The...
TerrAq’s eco game goal is to find ecological actions aimed to rescuing vulnerable species and their endangered habitats. By using different strategies, it will be possible to become guardian of marine and continental regions, occupy sanctuaries and biodiversity’s paths for fulfilling the missions. Victory points will be earned for each of these...
This is Your Captain Speaking launches you onto the deck of an interstellar spacecraft rife with cutthroat ambition. You might be boldly venturing across the galaxy in the pursuit of scientific discovery, but this is no sci-fi utopia. Everyone aboard this ship, from First Officer to Sewage Processor, has their eye on the coveted Captaincy. Will the...
A genie has arrived at the party, bearing treasure and offering each guest three wishes. He’s generous with his riches—but keeps a sharp eye on mortals who get too greedy. Three Wishes is played over three rounds. In each round, every player makes a wish—anything they can imagine, including the genie’s treasure. But beware: the greediest wish each round...
Historians estimate that the Kurukshetra (koo-rook-shay-trah) war occurred during the Iron Age of India, around 10th century BCE. The conflict arose from a succession dispute over the Throne of Hastinapur (has-tee-nah-poor). Duryodhana was the eldest from the senior branch of the family line, the Kauravas. But he was younger than Yudhishthira, the eldest...
Race to 15 victory points to win the game! Time of War is a game of bidding, trading, alliance building, resource management, and combat. All actions are simultaneous so there is no waiting for your turn! Bidding Phase - Bid for control of resource boards Battle Phase - Use battle cards and dice in combat Voting Phase - Vote for control of the white flag...
A strategic board game about biology of mating and competition. In Time to Mate, players race against each other in a bid to spread their genes around the island. Players must be strategic in building the Reproduction and Survival traits of their male and female Mates to gain the most DNA points through mating and cooperation with other players. Improve...
Augmentations and artificial intelligence, synthetic twins and temporal relocation. This world is challenging you. Your goal is to catch criminals as well as to prevent crimes. Why accept the reality as is if you can edit it? Collect evidence, hack gadgets, buy super arms and implants. Overpower passion-filled Redport, feel megalopolis wide pulse and gain...
Tipping Point is a contentious 2 player Negotiation game of Governance. Players represent political factions that strive to cement their legacy by accumulating enough Victory Points (VPs) before the accumulation of Carbon Emissions or Government Debt result in a Critical Tipping Point in which all players lose the game. Players deploy their Political...
Tokyo Tsukiji Expansion adds to the unique modular system of Tokyo Tsukiji Market, with brand new fishing opportunities and external economic engines! With 6 new fish markets and 6 new external markets, you'll be able to rent ships, hold a foreign auction, purchase research into new fish, and much more. Endless possibilities await when you add this brand...