In Long Live the Captain, your old captain is dead! Fed to the sharks, in fact, and the crew is looking for a new leader. But this won’t be an honest election. To claim the title of captain, you’ll need to outwit your rivals, bribe the crew, and strike shady deals, all while bluffing your way to the top. Each round begins with an event that shakes up the...
Lords of Florence recreates the battle for political control of the Republic of Florence in the time of the Renaissance, a period famous for bankers, spectacular art, literature, betrayal and bloody conflict.Players control powerful families and individuals who together ruled the Republic during its 300 year history, as members of the Signoria (the ruling...
From the box: "Mighty, magical holocausts, awe-inspiring Dragons, weird and terrible monsters, military battles on a grand scale. Which of the combatants, Order or Chaos, shall win? And can the forces of Neutrality maintain the precarious balance of power . . . An exciting, fast moving game of movement and combat in a fantastic world, where skill and...
Lovebirds is an exciting social deduction game perfect for wedding celebrations and events! Players take on unique roles as they are divided into three teams. The Bride and Groom aim to unite at the end of the game, while the Ex-GF and the Playboy try to separate the bridal party for their own motives. Using their wits and deduction skills, players must...
MANIPULATION - ALLIANCES - DECEIPT The enigmatic Cuckoo Island, lost in the middle of the Pacific Ocean, is ruled by the 7 members of the Council of the Wise. As evil spirits of the Island, you must tighten your grip and the influence you hold over the Council members in order to accomplish your darkest plans. Beware, for you cannot act alone... nor...
Madame Guillotine is a multi-player simulation of the brutal power struggle taking place in Paris at the time of the French Revolution (aka The Terror), The players representing notable personalities of the time, distribute "influence points" with the aim of capturing the support of various sections of the society. While so doing, they must try and...
1920s, USA. The inhabitants of the small town of Sales do not know that there is a mafia in their midst doing its dirty business. Will the citizens manage to expose its members in time and foil their plans? The winner is the person remaining in the game, or all the members of the winning faction. Mafia - City of Intrigue is a social game for a group of 7...
The Mafia have infiltrated your town! You must find them and lynch them. Each day you, the civilians, will hold a town hall meeting to vote for a suspected Mafia to lynch. Get it right and you might survive. Get it wrong, and you're in danger because every night the Mafia secretly meet and choose a civilian to kill... Mafia the Party Game has multiple...
Mafia is a game of lying, bluffing, and deceit where players try to eliminate the other team from the game. There are two teams; Mafia and Civilians. The game is divided into two phases; night and day. The Civilians win if they eliminate all the Mafia players and the Mafia win if they equal or outnumber the Civilian players. Mafia is played with a...
This is a classical edition of “Mafia”. The kit contains 26 cards (with a maniac), as well as tournament and training rules. The connoisseurs of this game will surely get interested in the scheme of tournament plans originally destined for diplomats training. The design is traditionally severe, i.e. maximally convenient for a serious game in a trained...
This preconstructed commander deck is part of the Commander 2021 set. It is a white-black deck with a political theme and a +1/+1 counters subtheme, featuring Breena, the Demagogue as the face commander. Each of the five Commander 2021 decks ties into one of the five colleges featured in Strixhaven: School of Mages; "Silverquill Statement" is based on...
A game of light-hearted acquisition and conquest for 2-6 players. Each player represents a powerful wizard -- a Magus -- and attempts to acquire various Power Zones represented on the game board. By skillful use of his acquisitions and cards, each player then attempts to gain control of the Towers of all other players, or else gain all Power Zones on the...