Within the city of Highcrown, the World Tree grows, ancient beyond memory, its roots reaching across all of Coroneth. Its avatars, the Paladins, have kept watch for a thousand years, guarding the realm with their strength, wisdom, and magic. But something has changed. Creatures once gentle now turn savage, villages are being attacked by malevolent forces...
Earth, 2562. Following a cataclysmic event, time and space are ripping apart at the seams. Players must help save the world by rediscovering ancient technologies, enlisting the help of robotic time-travelling, portal-building animals known as CHRONOCRITTERS. The availability of the different actions and resources will change and flow with the passing of...
Step into a world veiled in darkness, where shadows and aberrations lurk. The sanctuary of your village is being threatened, and in this perilous hour, you stand as its last defense. Aberration offers a thrilling cooperative tower defense experience. In this harrowing blend of horror and survival, you will find worker placement, bag building, and...
A medium-weight strategy board game inspired by the cola wars of the 1980s. Can you beat the real thing? It’s the 1980s, and you’re in charge of marketing for a startup brand of cola. The market is completely dominated by the evil CorpoCola. Over the next few years, you’ll run advertising, snag shelf space, and play a few sneaky tricks to try to control...
Spirit Train is played in 3 Cycles. Each Cycle consists of a series of rounds where players will determine what to do using a unique simultaneous action selection mechanic. Before the start of each day, conductors will select between a list of different rooms to fill their train with. These rooms will provide base actions depending on the shape/size of the...
The dragon has fallen. Now unchallenged, Nian beasts run rampant, raiding the village to sate their hunger. The ancient Lions have heeded the call to serve as the new guardians, but they cannot do so alone. A select few have been chosen and lent their mythical strength. In Lionwake (competitive; 2–4), players play drum cards to control your (asymmetrical)...
Florence, 15th century. The greatest cathedral of the Renaissance is under construction, and only the most skilled master builders will leave their mark on history. Take part in the construction of the Opera Magna and become the most renowned master builder of the Renaissance. Travel across the markets of the Mediterranean to acquire precious goods, refine...
THE STORY To the skies they look, those mystic Aneraeans. Horse and rider wait for blessing or forewarning. As the storm clouds pass, and the heavens glow with golden rain, the beating sound of steeds upon the steppes are heard once more. EXPANSION CHANGES The Omens expansion adds new Heroes, Crew, Animals, and an updated Game Board. It also introduces...
On the planet Mobius, civilization's relentless pursuit of progress was halted only by its own hubris. Attempting to harness time, they unleashed a temporal wormhole that devastated the land to its core. Centuries after the devastation, brutal factions wage war over the now stabilized time portals to claim the lost technological wonders of the past. Rather...
In Rosalie, players are aspiring rose breeders competing to build the most magnificent rose garden and earn renown as the finest nursery grower in town. Each player begins with a small plot of land and a dream. Over the course of the game, players plant roses, crossbreed new varieties, cultivate their soil, and adorn their gardens with fountains and...
Spyrium is set in an alternate world, an England set in a steampunk-based universe. Players build factories, needing workers to manage the production of a commodity previously unknown to us called "Spyrium". Producing Spyrium in one factory, then processing it in the next results in victory points (VPs) for that particular player. Alternatively, Spyrium...
Spyrium társasjáték 7000 Ft-tól! - 1 felhasználó árulja ezt a játékot!
Set during the Edo Period of Japan, play as a daimyo - or feudal lord - overseeing a personal province board that begins as a wild, old growth forest. Over the course of five rounds, each player will determine the path of their own province by simultaneously placing skilled forestry samurai workers at key intersections to perform actions. These decisions...